"editor.fontSize": 16, // 以像素为单位控制字符间距。 "editor.letterSpacing": 0.1, // 控制行高。使用 0 通过字号计算行高。 "editor.lineHeight": 23, "editor.wordWrap": "on", // Whether to close self-closing tag automatically "auto-close-tag.enableAutoCloseSelfClosingTag": true, // Whet...
您可以通过$ {config:Name}语法(例如,${config:editor.fontSize})来引用VS Code设置(也称为“configurations” )。 命令变量 如果上面的预定义变量不足,则可以通过$ {command:commandID}语法将任何VS Code命令用作变量。 插入命令变量后,将运行命令,并用命令的(字符串)结果替换该变量。命令的实现范围从无UI的简...
Beyond simply changing the interface language, VSCode offers various customization options that allow you to tailor your coding environment to your needs. These include settings for font size, theme, keyboard shortcuts, and more. Exploring these settings can help you create a more personalized and e...
引入配置文件变量 你可以通过${config:Name}语法引入配置文件中的变量例如:${config:editor.fontSize}。 命令变量 如果上面的预设变量还不能满足需求,你还可以像变量一样使用VS Code的命令,语法:${command:commandID}。 当插入命令变量时,将会执行命令,并用该命令的结果(类型为字符串)替换该变量。命令可以是没有U...
"terminal.integrated.env.windows": { "PYTHONPATH": "${workspaceFolder}" }, "workbench.editorAssociations": { "*.ipynb": "jupyter-notebook" }, "editor.accessibilityPageSize": 500, "editor.fontSize": 15, "notebook.cellToolbarLocation": { ...
"customizeUI.fontSizeMap": { "13px": "14px", "12px": "14px", "window-title": "12px", "tab-title": "12px", // Editor tab titles "monospace": "10.5px", // Monospace fonts in user interface "menu": "13px", // Menu items (windows only) ...
4.eslint.lintTask.options:运行任务时应用的命令行选项,用于对整个工作区执行linting操作(https://eslint.org/docs/user-guide/command-line-interface)。指向定制.eslintrc.json文件和定制的示例.eslintignore是: {"eslint.lintTask.options":"-c C:/mydirectory/.eslintrc.json --ignore-path C:/mydirecto...
Manipulates the Code Definition View window. You can get an instance of the interface from the SVsCodeDefView (SID_SVsCodeDefView) service.C++/CX 複製 public interface class IVsCodeDefViewAttributes GuidAttribute InterfaceTypeAttribute Methods
export interface ICodeWindow extends IDisposable { readonly onWillLoad: Event<ILoadEvent>; readonly onDidSignalReady: Event<void>; readonly onDidTriggerSystemContextMenu: Event<{ x: number; y: number }>; readonly onDidClose: Event<void>; readonly onDidDestroy: Event<void>; readonly whenCl...
export interface LuaBreakpoint { 2 changes: 1 addition & 1 deletion 2 src/debug/updateManager.ts Original file line numberDiff line numberDiff line change @@ -1,4 +1,4 @@ import { Tools } from '../common/Tools'; import { Tools } from '../common/tools'; import { DebugLogger }...