Disappearing toolbar in the Debug Log window after second opening. Hiding of the HQ rendering dialog while "Always on top" is enabled. Denoiser Streak artifacts with Optix denoiser and multi GPU setup. Broken temporal (“reduce flickering”) denoising in multi GPU mode....
Missing denoiser when rendering with 'Only final pass' and pressing 'Stop and Save'. Bug with the denoiser when rendering high quality images/sequences with dynamic textures. Bug with NVIDIA AI temporal upscaling denoising in offline mode. ...
Added Vantage Live Link settings dialog in 3Ds Max Vantage toolbar.Details UI/UX Implemented a warning and error count indicator in the status bar. Rendering Implemented a Firefly filter.Details Modified Geometry Improved GPU peak memory usage when loading the geometry for a scene. ...
UI/UX Disappearing toolbar in the Debug Log window after second opening. Hiding of the HQ rendering dialog while "Always on top" is enabled. Denoiser Streak artifacts with Optix denoiser and multi GPU setup. Broken temporal (“reduce flickering”) denoising in multi GPU mode.Was...
Wrong camera grouping on import. Textures Missing texture UVs if their UVW generator is missing. Output Wrong baking of Exposure bias in EXR when exposure correction is disabled. Camera white balance not getting saved in EXR.