Pickable_ForestCryptRemains04 Pickable_Item Pickable_Meteorite Pickable_MountainRemains01_buried Pickable_Mushroom Pickable_Mushroom_blue Pickable_Mushroom_yellow Pickable_Obsidian Pickable_RandomFood Pickable_SeedCarrot Pickable_SeedTurnip Pickable_Stone Pickable_SunkenCryptRandom Pickable_SurtlingcoreStan...
; Increase auto pickup range of all items baseAutoPickUpRange=5 <--拾取范围; Disable all types of camera shakedisableCameraShake=false <-- 是否禁止镜头晃动; The base unarmed damage multiplied by your skill level.; 120 will result in a maximum of 12 damage when you have a skill level ...
I used -saveinterval parameter in the server startup script, to modify autosave interval. If i set it to 30 seconds, the server usually crashes after 2-6 hours (it was ~24-30h with default 30 minutes saveinterval) Now I have set it to 10 years (as there is no way of disabling it...
物品自动捡起范围baseAutoPickUpRange=徒手伤害技能等级为10时,120最多会造成12点伤害。baseUnarmedDamage=120服务器玩家上限maxPlayers=10取消服务器密码disableServerPassword=false已安装MOD才可以进入服务器enforceMod=true禁用结构完整性系统,并允许将建筑放置在任何位置中,不会阻止建筑物损坏。disableStructuralIntegrity=...
Allow auto pickup of items when encumbered (overweight). Option to disable the unequipping of items when entering the water. Option to automatically unequip your shield when you're unequipping your main hand weapon. Option to automatically equip your shield when you're equipping your main hand ...
* Auto-pickup toggle button added * Graphics settings (Active point lights & Active point light shadows) * Tamed creatures affected by friendly fire setting (i.e you can’t hurt a tamed creature unless you enable friendly fire or use the new Butcher knife item) ...
Carapace bolt collider fixed (The offset was a bit off previously when you tried to pick ‘em up) Depth of Field fix (Stars in the sky no longer blurry) Using the console command save will now also save your local character file when playing on a multiplayer server Cleaned up unused loca...
* Auto-pickup toggle button added * Graphics settings (Active point lights & Active point light shadows) * Tamed creatures affected by friendly fire setting (i.e you can’t hurt a tamed creature unless you enable friendly fire or use the new Butcher knife item) * Various other improvements...
Allow auto pickup of items when encumbered (overweight). Option to disable the unequipping of items when entering the water. Option to automatically unequip your shield when you're unequipping your main hand weapon. Option to automatically equip your shield when you're equipping your main hand ...
Modify auto-pickup range. Modify unarmed damage. Modify base amount of unarmed damage that is multiplied by your unarmed skill level. Modify each skill's experience gain separately by percent. Remove screen shakes. Tweak/disable death penalty. ...