PackagingResults: Error: Unknown Cook Failure joseph.kaile September 21, 2023, 10:18pm 8 Zack_Bradshaw: C:\Users\Zack\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.2\Log.txt I can’t see anything in that log, it looks like the error message is in th...
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Updating environment variables set by a Turnkey sub-process UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Sist...
PackagingResults: Error: Unknown Cook Failure LogAudioMixer: Warning: Decoder Error, stopping source [CompileFailed] Kevin_Ring August 24, 2023, 12:09am 4 See here: I want to hide part of a set of Photorealistic 3D Tiles in Google and place other levels that I have created myself there...
UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Cooking (Windows): BUILD FAILED LogAximmetry: Error: Cooking failed. (Result: "Failed".)
\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 441 at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UnrealExe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, ...
另外,Config文件夹下是引擎和项目的配置文件,一定要小心,不要删除。Content文件夹是游戏内容资源的目录;Plugins是项目依赖插件目录;Saved保存项目的一些缓存数据,包括性能调试、命令行生成的文件、保存的游戏数据和打包Cook数据等,可以删除;Source是项目C++代码目录。
to open the ProjectLauncher dialog where you can create a custom Launch Profile that allows you to select maps you want to cook along with other options, then cook and stage the game and run the packaged game when it is done. You can also get to the ProjectLauncher dialog by using the...
Binned allocator is faster to cook in some cases. New: Added experimental Partial Garbage Collection feature for cooker. Added “-partialgc” commandline option for cooker. Instead of cleaning all packages when GC, this cleans up packages which will not be required for cooking later. New: ...
将文件传输到另一台计算机,双击,输入密码,一切将自动导入!关闭并重新打开Xcode偏好设置,然后登录帐户...
After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will b…