UStruct supportsUProperty, but are not managed by the Garbage Collection system and cannot provide the functionality of aUFunction. Struct Specifiers Best Practices & Tips Below are some helpful tips to remember when you useUStruct: UStructcan use Unreal Engine'ssmart pointerand garbage collection sys...
classreference. static .functionname([expression[,expression[,...]]]) Instead of an object reference, you can also use one of thefunction call specifiersSuperorGlobalto tell the compiler you want a different implementation of a function to be called. ...
函数复制(replication)现在通过以下方法定义:function specifiers(Server, Client, Reliable) 状态栈- 你现在可以使状态压入栈或弹出栈。 UnrealScript处理器- 支持宏和条件编译。 调试功能- 添加了新的和调试相关的功能。 默认属性- defaultproperties块的处理已经被改变/改进。 默认值- structs现在也可以有默认属性。
To make a Blueprint callable interface function, you must provide a UFUNCTION macro in the function's declaration with the BlueprintCallable specifier. You must also use either the BlueprintImplementableEvent or BlueprintNativeEvent specifiers, and the function must not be virtual.3.4 ...
Function Specifiers When declaring functions,Function Specifierscan be added to the declaration to control how the function behaves with various aspects of the engine and the editor. Metadata Specifiers When declaring classes, interfaces, structs, enums, enum values, functions, or properties, you can...
Engine文件夹下包含引擎源码;Game下包含项目代码,包括插件;Programs文件夹下有两个重要的项目:UnrealBuildTool(编译工具)和UnrealHeaderTool(头文件解析工具)即UBT和UHT。 虚幻引擎的代码量非常恐怖,因此需要更专业的方式管理,虚幻引擎采用模块化的方式管理代码,每个模块之前相互引用依赖,通过引用的方式递归加载对应的模块,...
正如你看到的,这个指示器让该属性在蓝图可读写,还有一些单独的指示器比如BlueprintReadOnly,使用它会将该属性在蓝图中被当成常量。还有很多控制属性如何暴露给蓝图的选项,想要了解更多,请看Property Specifiers(opens new window)。 在继续下面这个部分之前,让我们来给同样的类增加一对属性,一个属性控制这个actor输出的...
可被添加到声明,以控制属性与引擎和编辑器诸多方面的相处方式。 元数据说明符 声明类、接口、结构体、列举、列举值、函数,或属性时,可添加元数据说明符来控制其与引擎和编辑器各方面的相处方式。每一种类型的数据结构或成员都有自己的元数据说明符列表。
For specific specifiers, please utilize the search function to locate them. The document is bound to have its share of omissions, errors, and inadequacies. I welcome pull requests or feedback to help improve this resource and benefit the wider Unreal Engine community. Supporting Materials: This ...
navigation. For those with limited internet access, a PDF version of the e-book is also available. At the beginning of the document, there is a comprehensive table of specifiers, allowing for a quick overview of their functions. For specific specifiers, please utilize the search function to ...