如果createunityinstance是用户自定义的函数,那么需要检查代码库中是否确实存在这个函数的定义。例如,在JavaScript中,一个函数的定义可能看起来像这样: javascript function createUnityInstance() { // 函数实现 } 如果代码中找不到这样的定义,那么就会出现“createunityinstance is not defined”的错误。如果...
AScript Component, despite the code being written in C#, is a theGameObject. As defined by Unity, aGameObjectis an Entity, it is a collection of components. This means a C# classis notaGameObject. However, it does have access to theGameObjectit is a part of through the propertygameObject....