doubleBuffered如果为 true,则自定义渲染纹理将接受双缓冲,以便您能够在其自身更新期间访问它。否则自定义渲染纹理将不接受双缓冲。 initializationColor用于初始化自定义渲染纹理的颜色。如果设置了 initializationMaterial,则将忽略此参数。 initializationMaterial用于初始化自定义渲染纹理的材
UnityEngine.Rendering UnityEngine.SceneManagement UnityEngine.Scripting UnityEngine.Serialization UnityEngine.SocialPlatforms UnityEngine.SpatialTracking UnityEngine.Sprites UnityEngine.TestTools UnityEngine.TextCore UnityEngine.Tilemaps UnityEngine.U2D UnityEngine.UI UnityEngine.Video UnityEngine.Windows UnityEngine...
It provides low-level, lightweight 2D rendering with unmatched output fidelity. GPUImage3 is the third generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac and iOS. This third generation is redesigned to use Apple's Metal ...
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(int)UnityEngine.Rendering.BlendMode.SrcAlpha); lineMaterial.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.OneMinusSrcAlpha); // Turn backface culling off lineMaterial.SetInt("_Cull", (int)UnityEngine.Rendering.CullMode.Off); // Turn off depth writes lineMaterial.SetInt("_ZWrite...
UnityEngine.Rendering UnityEngine.SceneManagement UnityEngine.Scripting UnityEngine.Serialization UnityEngine.SocialPlatforms UnityEngine.SpatialTracking UnityEngine.Sprites UnityEngine.TextCore UnityEngine.Tilemaps UnityEngine.U2D UnityEngine.UI UnityEngine.Video UnityEngine.Windows UnityEngine.WSA UnityEngine.XR...
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isReadable 如果在导入纹理时选中了“Read/Write Enabled”复选框,则返回 true;否则返回 false。对于通过脚本创建的动态纹理,始终返回 true。有关更多信息,请参阅 TextureImporter.isReadable。 mipMapBias 纹理的多级渐进纹理偏差。 updateCount 更新纹理时,此计数器会递增。 width 纹理的宽度(以像素为单位)。(只读)...
public static void SetResolutionCacheForWriting(ResolutionType resolutionToWriteTo) { Caching.currentCacheForWriting = ResolutionCaches[resolutionToWriteTo]; } } AssetBundle currentTextureAssetBundle; IEnumerator RearrangeCacheOrderExample(string manifestBundlePath) { CacheWithPriority.InitResolutionCaches(); //...
UnityEngine.Rendering UnityEngine.SceneManagement UnityEngine.Scripting UnityEngine.Serialization UnityEngine.SocialPlatforms UnityEngine.SpatialTracking UnityEngine.Sprites UnityEngine.TestTools UnityEngine.TextCore UnityEngine.Tilemaps UnityEngine.U2D UnityEngine.UI UnityEngine.Video UnityEngine.Windows UnityEngine...