theWebGL Player Settings. The default options are configured to work well for all desktop use cases. However, for mobile browsers you need to use the advanced tuning options. For mobile browsers, it’s recommended to configure theInitial Memory Sizeto the typical heap usage of the application....
This page details the Player settings specific to the WebGL platform. For a description of the general Player settings, see Player settings.
Workaround: Increasing initialMemorySize seems to avoid the error until new memory needs to be allocatedResolution Note: This particular issue was due to a package which contained Emscripten-compiled C/C++ code that was incorporated int...
859 873 webGLThreadsSupport: 0 860 874 webGLDecompressionFallback: 0 875 + webGLInitialMemorySize: 32 876 + webGLMaximumMemorySize: 2048 877 + webGLMemoryGrowthMode: 2 878 + webGLMemoryLinearGrowthStep: 16 879 + webGLMemoryGeometricGrowthStep: 0.2 880 + webGLMemoryG...
Application size: If the AssetBundles are shipped in the application, compressing them will reduce the application's total size. Alternatively, the AssetBundles can be downloaded post-install. Memory usage: Prior to Unity 5.3, all of Unity's decompression mechanisms required the entire compressed As...
Distributing content remotely can reduce initial app download size and install time. You can also update remotely distributed assets without republishing your app or game 译:远程分发内容可以减少初始应用程序下载大小和安装时间。您还可以更新远程分发的资产,而无需重新发布您的应用或游戏 ...
Unity’s Web Stripping Tool package allows you to optimize your Web application by reducing its build size. This package hel... Read more Planned WebGPU Support WebGPU is currently being implemented by all the major browser vendors as the next-generation standard for high-performance ... Read...
Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL, wasm, etc. Asynchronous LINQ, with Channel and AsyncReactiveProperty TaskTracker window to prevent memory leaks Highly compatible behaviour with Task/ValueTask/IValueTaskSourceFor...
1、My_test10_WebCamTextureToMatHelper ①主要是复制一下WebCamTextureToMatHelperExample代码,改一下内部名字为My_test10_WebCamTextureToMatHelper就可以了,其他没有动,目的为了只修改My_test10_WebCamTextureToMatHelper代码不动它原本代码 1、效果:Cube随着手指最高点移动 一、目的:找到手指的最高点 一、参考...
Reduce texture file sizeThe larger a given texture file, the more GPU Memory Bandwidth will be consumed, pushing the texture when it is needed. If the total memory pushed per second exceeds the graphics card's total Memory Bandwidth, then we will have a bottleneck, as the GPU must wait ...