Could not read Username: terminal prompts disabled 如果您尝试从需要身份验证的专用代码仓库安装包,则在 Unity 控制台中会出现以下类似的消息: Cannot perform upm operation: Unable to add package [https://mycompany.github.com/gitproject/com.mycompany.mypackage.git]: Error when executing git command. fa...
Fixed a Visual Studio lockup that could happen if the target debuggee is sending invalid thread events. That would typically happen when debugging a remote Unity on OSX. Fixed a Visual Studio lockup that could happen if an exception shuts down the debugger. Fixed our MonoBehavior helpers when...
Read Dynamic Batching under Draw Call Batching in Unity for the full list. Most commonly, GameObjects become invalid to be batched dynamically, because the associated mesh data can be no more than 300 vertices.Other techniquesBatching can only occur if multiple GameObjects are able to share the...
• 在統一消息服務(Unified Messaging Services)下新增具有使用者帳戶的域名:統一消息 (Unified Messaging)>統一消息服務(Unified Messaging Services)>用於訪問Exchange的 Active Directory帳戶(Active Directory Account Used to Access Exchange)>使用者名稱 (Username)>域\使用者名稱(Domain\username). • 使用Telnet...
//only use the first asset bundle, even if it is invalid abWrapper.GetAssetBundle(); if (firstBundleWrapper) bundle = abWrapper; firstBundleWrapper = false; } } return bundle as T; } public void Start(ProvideHandle provideHandle) { provideHandle.SetProgressCallback(P...
user = await client.LoginAsync(MobileServiceAuthenticationProvider.Facebook, authToken); } catch (InvalidOperationException exception) { log.Info("Log in failure!"); return req.CreateErrorResponse(HttpStatusCode.Unauthorized, exception); } } // Try to Insert. Return BadRequest response upon failure...
Application.isMobilePlatform Property UnityEngine added 4.6.0 AssetBundle.CreateFromMemoryImmediate Method UnityEngine added 4.6.0 Behaviour.isActiveAndEnabled Property UnityEngine added 4.6.0 Canvas Class UnityEngine added 4.6.0 CanvasGroup Class UnityEngine added 4.6.0 CanvasRenderer Class UnityEngine ad...
"userName": ["john", "alice"], "machineName": ["LAPTOP-A", "LAPTOP-B"] } } } }, "adminIpAllowlist": "127.0.0.1;10.20.30.40;localhost", "serverDirectory": "[Full directory path for Licensing Server executable]", "serverVersion": "[Licensing Server version]" } ...
(EventHandler)Delegate.CreateDelegate(typeof(EventHandler), context.Existing, sub.Subscriber)); } } } }privateEventBrokerGetBroker(IBuilderContext context){varbroker = context.NewBuildUp<EventBroker>();if(broker ==null) {thrownewInvalidOperationException("No event broker available"); }returnbroker;...
Skipping license activation process (Provided username/password will be ignored). Built from '2020.1/staging' branch; Version is '2020.1.6f1 (fc477ca6df10) revision 16533372'; Using compiler version '192227905'; Build Type 'Release' OS: 'Windows 10 (10.0.0) 64bit' Language: 'zh' ...