Custom "TMP_InputValidator" causes input duplication on "TextMeshPro InputField" Package: TextMeshPro - Dec 10, 2021 How to reproduce: 1. Open project "1140242-TMPInputValidator.zip" 2. Go to the Build Settings and build for the iOS or Android 3. In the app press on the ...
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Class TMP_InputValidator Custom text input validator where user can implement their own custom character validation.Inheritance Object TMP_InputValidatorNamespace: TMProSyntax[Serializable] public abstract class TMP_InputValidator : ScriptableObjectMethods...
<Compile Include="Packages\com.unity.textmeshpro\Scripts\Runtime\TMP_FontFeaturesCommon.cs" /> <Compile Include="Packages\com.unity.textmeshpro\Scripts\Runtime\TMP_InputField.cs" /> <Compile Include="Packages\com.unity.textmeshpro\Scripts\Runtime\TMP_InputValidator.cs" /> <Compile Include...
字效插件,实现文字抖一抖之类的功能,官方TMP似乎也有一部分这种功能,这个插件似乎更全一点。 14. TopDown Engine 似乎当时是看评分还挺高,趁打折买来参考和喜加一。 里面似乎是2D游戏一些常用功能的整合包,角色移动,攻击,武器弹道之类的,不过涉及大量Gameplay相关功能,很难跟实际项目一比一匹配上。适合新手拿来学习...
<Compile Include="Library\PackageCache\com.unity.textmeshpro@2.1.4\Scripts\Runtime\TMP_InputField.cs" /> <Compile Include="Library\PackageCache\com.unity.textmeshpro@2.1.4\Scripts\Runtime\TMP_InputValidator.cs" /> <Compile Include="Library\PackageCache\com.unity.textmeshpro@2.1.4\Scripts\...
UnityRawInput - Windows Raw Input wrapper Unity-XboxCtrlrInput - Xbox 360 controller library InputBinder - Easily bind input events to methods Joystick MovableJoystick - Movable Joystick Simple_Joystick_Unity - A simple joystick UniJoystick - It is a powerful joystick component for UGUI. Unity3D-...
TMP_IntegerText.cs - Show numbers (int, float etc.) on TextMesh Pro texts without any garbage Optimization StringBuilderTemporary - C# string operation utility Relay - Fast, powerful, GC-friendly C# signals/events ProjectAuditor - An experimental static analysis tool FastString - Alternative to St...
TMP_InputValidatorNamespace: TMProSyntax[Serializable] public abstract class TMP_InputValidator : ScriptableObjectMethods Validate(ref String, ref Int32, Char)Declarationpublic abstract char Validate(ref string text, ref int pos, char ch) ParametersTypeName...
<Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_SubMesh.cs" /> <Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Runtime/TMP_InputValidator.cs" /> <Compile Include="Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Run...