A recent update with removal of plus plan makes it difficult for removal of splash screen. Purchasing pro plan for 185$ a month for just splash screen makes it difficult sometimesReview collected by and hosted on G2.com. 1 2 3 4
Note: For performance reasons, the removal is done via emplace_back() which will simply replace the removed batch index with the last index in the array and will decrement the size. If you're holding your own array of batch indices, you'll have to either regenerate it or apply the same...
perspective removal per character, to avoid character's 3D distorted by high FOV camera shader stripping editor script, to keep runtime shader memory usage and build time lower (lots of other features) just too much for me to write all the removed features here, the NiloToonURP(full version...
before calculating smooth normal (print screen of the tutorial shader, not NiloToonURP) after calculating smooth normal (print screen of the tutorial shader, not NiloToonURP)*NiloToonURP(full version) contains many editor/runtime C# scripts, some of them are for producing correct lighting and pe...
Event listener removal when logging out of Achievements sample Title storage sample file query Updated obsolete UnityWebRequest use in Achievements sample [2.0.2] - 2022-08-15 Fixed Fixed function pointer size causing x86 crash when logging from native DLL. [2.0.1] - 2022-07-29 Added (sample...
for performance reasons, the removal is done via emplace_back() which will simply replace the removed batch index with the last index in the array and will decrement the size. if you're holding your own array of batch indices, you'll have to either regenerate it or apply the same ...
10-29` 01:44:46.385 E/WindowManager(1261): win=Window{5027e73 u0 Splash Screen com.company.mygametitle EXITING} destroySurfaces: appStopped=false win.mWindowRemovalAllowed=true win.mRemoveOnExit=true olehkuznetsovclosed this ascompletedOct 29, 2019...
perspective removal per character, to avoid character's 3D distorted by high FOV camera shader stripping editor script, to keep runtime shader memory usage and build time lower (lots of other features) just too much for me to write all the removed features here, the NiloToonURP(full version...