public class ApplicationStartup : MonoBehaviour { public RectTransform editorHolder; public ExampleNodeEditor editor; // asigned in unity from hierarchy private void Start() { var graph = editor.CreateGraph<Node
Runtime Node Editor Almost every node editor made in unity is using unity editor to make it. My goal was make it in runtime with unity ui. Socket based connection Load and save a graph using node serializer Context Menu for graph, nodes and connections ...
1、Editor Console Pro | Unity Asset Store Editor Console Pro 是 Unity 编辑器控制台的强大替代品。开发者使用该插件可以大幅提升Debug效率。 插件特点: 使用搜索栏位按文本、文件名、类、游戏对象名称快速过滤所有条目。使用正则表达式进行搜索和过滤。用自己的颜色、图标和切换按钮创建自定义过滤器组,而不仅仅是...
链接:https://github.com/Seneral/Node_Editor github上有两个示例,一个是用来做带分支的对话树、另一个是用来合成贴图,可以看到其扩展性之强。 详细的使用方法在在http://www.levingaeher.com/Node_Editor/。因为其本身自带的节点只能够做一些类似表达式计算的功能,想要真的用起来还需要我们自己去创建节点定义、...
However it prevents you from using the Node Editor at runtime (see RTNodeEditor). For detailed installation instructions see the latest LTS release. Install Undo Pro: UPM/Add from git (latest): https://github.com/Seneral/UndoPro.git#release-pkg Install Node Editor Framework: UPM/Add from ...
(nodePair.Key, nodePair.Value.Content); } } // 结束可折叠区域 EditorGUILayout.EndFoldoutHeaderGroup(); } private void HorizontalLabel(string leftStr, string rightStr) { EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField(leftStr); EditorGUILayout.LabelField(rightStr); EditorGUILayout...
xNode:轻量级节点图解决方案Node_Editor_Framework:更灵活的可定制框架GraphView (Unity官方):基于UIElements的现代方案 2. 状态机运行时核心 public class SkillStateMachine : MonoBehaviour { private Dictionary<string, SkillState> states; private SkillState currentState; void Update() { currentState?.OnUpdate...
右键单击灰色节点("Hello."),选择Create Child Node创建子节点,再次输入"Good Bye." 灰色节点是NPC说的,蓝色节点是玩家说的。你的谈话应如下所示 步骤6.为玩家创建一个空游戏对象(GameObject → Create Empty)和一个Cube给NPC(GameObject → 3D Object → Cube)。将空游戏对象重命名为“Player”。将Cube重命名...
var styleSheet = AssetDatabase.LoadAssetAtPath<StyleSheet>("Assets/Editor/LevelGraph.uss"); styleSheets.Add(styleSheet); } public RoomNode CreateRoomNode(string nodeName) { var roomNode = new RoomNode(this, nodeName); AddElement(roomNode); ...
Unity-NodeEditor An extendable node editor for Unity developers. NOTE: Still in development, more features will come! Features Easy to set up and start using Extendable editor and node system Standardized input Multi-select and drag Branch moving (hold shift while dragging a node) Extendable con...