Optimize and increase your framerate with DLSS! This tool does its magic by upscaling lower-resolution input to generate high-quality frames. This boosts performance with close to no quality loss! Render pipelin
Develop for Unity® on AMD hardware with our FidelityFX™ Super Resolution patch for URP and built-in support for HDRP.
(Automatic upscaling when rendered in lower resolution) In Unity 4 it’s possible to set a resolution for rendering that is different to the native device resolution. This allows you to render your game at a resolution lower than the screen resolution then for display upscale to the devices’ ...
I spend a good amount of time finding prompts that provide consistent, compelling images in with a variety of subjects. Once produced, I often further process the images in Lightroom, and retouch some in Photoshop. I also upscale the resolution, and then downscale and sharpen, to...
High Definition Render Pipeline (HDRP) Universal Render Pipeline Scriptable Render Pipeline Authoring tools 2D Editor and workflow 2D game development quickstart guide The 2D game development quickstart guide has been released, which provides a workflow for developing a 2D game in Unity. This quickstart...
When you select a Default Screen Width/Heightsmallerthan the current display resolution, Unity will use this smaller size to render the current fram in memory and then upscale it to fit the full-resolution window. You will see larger pixels, as when you set a lower display resolution, but ...
target resources at full resolution and then aliasing scaled versions over the same memory, which is very lightweight on the platforms/graphics APIs where it's supported. The final present target is unscaled so an upscale blit will always have to happen somewhere in the pipeline before that ...
(1920×1080 in my case) and the ppu of the sprites used (16 in my case). When running the game in a higher resolution things seem to work fine, but when I set the resolution of the game to something lower like 1280×720 all the assets are no longer pixel perfect. Spacing of UI ...
Changed Pixel Snapping and Upscale Render Texture in the PixelPerfectCamera to a dropdown. Move Assets/Create/Rendering/Universal Render Pipeline/Pipeline Asset (2D Renderer) to Assets/Create/Rendering/URP Asset (with 2D Renderer) Move Assets/Create/Rendering/Universal Render Pipeline/2D Renderer to ...
render at lower resolutions, and higher framerates, using AI super-resolution to upscale the image to equal if not higher visual fidelity. Lastly, Topaz Video Enhance AI brings support for Slow Motion, a new RTX GPU Tensor Core feature that generates a high-quality, smooth, slow-motion captur...