The process of mapping real-world surfaces into the virtual world. More info 镜面反射颜色 (specular color)*: 镜面高光的颜色。 镜面高光 (specular highlight): 受到光照时,照亮的对象表面出现的亮点。 精灵(Sprite)*: 一种2D 图形对象。如果习惯于在 3D 空间中工作,精灵本质上只是标准纹理,但可通过一些...
支持的平台LTS有:移动平台 iOS,Android(Android TV), tvOS;桌面平台Windows(通用视窗平台),Mac,LinuxWeb平台WebGL主机平台PlayStation(PS4,PS5),Xbox(Xbox One,Xbox Series X/S),Nintendo Switch,Stadia;虚拟/扩展现实平台Oculus、PlayStation VR、谷歌的ARCore、苹果的ARKit、Windows Mixed Reality(HoloLens)、Magic...
Unity的图形引擎使用的是DirectX 12、Vulkan和自有的APIs(Wii),可以支持Bump Mapping、Reflection Mapping、Parallax Mapping、Screen Space Ambient Occlusion、动态阴影所使用的Shadow Map技术与Render-to-Texutre和全屏Post Processing效果。 资源导入 项目中的资源会被自动导入,并根据资源的改动自动更新。虽然很多主流的...
PlayStation Nintendo Switch Steam Deck Apple Silicon Getting Started with Unreal Engine Unreal Engine Tools Unreal Engine Learning Resources Getting Started with Unity Unity Tools Unity Learning Resources Getting Started with Godot Engine Godot Engine Tools Godot Learning Resources Getting Started with Blende...
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Perhaps you've thought about controller support but which controllers and which platforms? Then you looked into it and have realized that there are no standards on controller mapping at all and it's a mess. Finally, something easy can be done about it! With Automatic Gamepad Generator you ...
Rewired also supports PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, Switch, Stadia, PSM, WebGL, NVidia Shield, and other Android-based consoles. Supported Controllers Rewired supports virtually any USB or Bluetooth controller via user mapping, and provides extended support for many ...
I was the developer of this app which supports up to 15 different mapping systems. Navigate to UK Addresses by entering a postcode and choosing a property. Works with Google Maps. This app aims to take you to the actual property and not just the Postcode as with every other Satellite Navig...
今天我们来学习如何利用Unity3d自带的摇杆组件,实现利用摇杆来控制角色的移动。 今天所用到的例子参考了网上的一个教程(http://www.unitymanual.com/thread-5189-1-1.html),原文用javascript实现了。我这里用c#来实现 具体步骤1.导入Character Controller组件,主要是用到...
Scopri i retroscena della creazione del primo controller per PlayStation ultra personalizzabile ad alte prestazioni di sempre, raccontati dalle persone che hanno contribuito alla sua progettazione e al suo sviluppo. Funzionalità in...