You can use this information to apply post-processing effects such as motion blur.Note that not all platforms support motion vectors. See SystemInfo.supportsMotionVectors for more information. Camera Motion Only Use only Camera movement to track motion. Per Object Motion Use a specific pass to ...
Note that not all platforms support motion vectors. SeeScriptRef:SystemInfo-supportsMotionVectorsfor more information. Camera Motion Only仅使用摄像机移动来跟踪运动。 Per Object Motion使用特定通道来跟踪此渲染器的运动。 Force No Motion不跟踪运动。
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' Shader "Unity Shaders Book/Chapter 12/Motion Blur" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} _BlurAmount ("Blur Amount", Float) = 1.0 } SubShader { CGINCLUDE #include "UnityCG.c...
屏幕后处理:在渲染完整个场景得到屏幕图像后,再对这个图形进行操作,实现各种屏幕特效,如景深(Depth of Field)、运动模糊(Motion Blur)... 12.1 建立一个基本的屏幕后处理脚本系统 实现屏幕后处理的基础——得到渲染后的图像(即抓取屏幕) Unity提供了抓取屏幕的接口——OnRenderImage 函数 ——— 12.1.1 关于OnRender...
Adjustable sample count, shutter speed, overall intensity, depth separation, motion texture quality, noise pattern to breakup banding – motion blur can look good even with one sample. The main difference between this and the built-in motion blur is that this effect uses per object motion to ...
除此以外,我们还看到 SamplePerObjectRefectionProbes,QuadTreeBatchNode.Render,ScheduleGeometryJobs 等热点函数,分别和反射,地形及粒子等系统相关,可以对这些系统进行进一步分析和优化。当然,如果想了解更多函数的意义可以参考手册 Profiler Markers。 Profile r Ma rkers: ...
2、创建继承自基类的运动模糊后处理脚本MotionBlur.cs,并将其拖拽至摄像机中 基类脚本见上文 unity shader 后处理实现边缘检测 MotionBlur.cs usingUnityEngine;usingSystem.Collections;publicclassMotionBlur:PostEffectsBase{publicShadermotionBlurShader;privateMaterialmotionBlurMaterial=null;publicMaterialmaterial{get{mot...
Motion blur is a visual artifact in which fast moving object in an image appear to be streaked, or blurred. To someone starting out in motion graphics, something like motion blur can easily be overlooked despite the fact that it makes a big difference in delivering a natural looking end prod...
OccaSoftware presents: Motion Blur for URP Improve the graphical realism of your Unity URP projects with cinema-quality motion blur that doesn't compromise performance. Key Features: Dual-Action Blur: Seamlessly blends camera and object motion Ultra-Efficient: Minimal 0.2ms frame cost for smooth gam...
CGINCLUDE//用CGINCLUDE复用代码 后面两个pass都能用#include "UnityCG.cginc"sampler2D _MainTex;fixed_BlurAmount;structv2f { float4 pos : SV_POSITION; half2 uv : TEXCOORD0; };v2fvert(appdata_img v){ v2f o; o.pos = UnityObjectToClipPos(v.vertex); ...