(1)在名为 Amazing Racer 的文件夹中创建一个新项目,并向该项目中添加一个地形。 (2)把该地形的分辨率设置为 200(宽)×100(长)×100(高)(在 Terrain Settings 的 Resolution 区域中设置它)。 (3)导入terrain.raw文件作为地形的高度图(通过在 Terrain Settings 的 Heightmap 区域中单击 Import Raw 命令)。
You could move a character toward 0,0,1, but you // actually want to move the object forward no matter its rotation. // This is used when you want a character to move in the direction it's // facing, no matter its rotation. You need to convert the meaning of // this vector ...
008 使@ @ StudioTys@顺利地移动到下一个位置(008 Making the character smoothly move to the next location) - 大小:31m 目录:02 设计环境 资源数量:53,Unity3D_Unity3D,02 设计环境/001 创建智能地形,02 设计环境/002 创建草条预制件,02 设计环境/003 用地形条覆盖整个
Circle draw style, resized radius of a joint with298f CircleXY draw style299 classes, in Unity334 cleanup276–280 clear day lighting, in Unity168 cliff side, painting areas of terrain as131–132131f cliff-side texture, finding130–131 clip loop, making326 Clone Stamp tool getting rid of bl...
Making one Rigidbody have greaterMassthan another does not make it fall faster in free fall. UseDragfor that. A lowDragvalue makes an object seem heavy. A high one makes it seem light. Typical values forDragare between .001 (solid block of metal) and 10 (feather). ...
54 Section 3 Wrap Up We now know what our game will be, so its time to shift gears. Well done on your great work so far! That's it, in the next section we will be adding the final features, refactoring and making our core combat fun....
UnityViveTrackerExample - Example of using the Vive trackers to control a character and record it to a generic animation. (#ANIMATION) Portals VR - Using HTC's Unity Plugin on Sterio Rendering to create a "bigger on the inside" effect in VR. Using Doctor Who's Tardis as an example. Viv...
When hovering over properties in the Unity inspector, you now get much better tooltips on most components. Improved robustness A lot of work has gone into making the package more robust. The improvements are too numerous to list here, but one such improvement is improved consistency guarantees wh...
GO Map is a dynamic map SDK for making location based games with unity 3D. 高度可定制又搭配了经典的 Unity 检查器界面,GO Map 堪称最简单的地图插件。 通过在各种示例中进行选择可充分了解 GO Map 功能,并只需几次点击即可使用真实的 GPS 位置在智能手机上构建任何演示场景。 GoMap 支持使用多种地图 AP...
The Character Controller component Unity Standard Assets ThirdPersonController AIThirdPersonController First-person FPSController RigidBodyFPSController Using glide locomotion Move in the direction you're looking Keep your feet on the ground Don't pass through solid objects Don't fall off the edge of ...