Unity 常见报错问题解决方案 目录 Unity 常见报错问题解决方案 【已解决】Unity Coroutinue 协程未有效执行的问题 【待解决】Not a Prefab scene 7 ‘UniversalAdditionalCamera... 【解决】Expanding invalid MinMaxAABB 【解决】Java开发工具包(JDK)目录未设置或无效。请在“首选项“>“外部工具“中将其修复22 使用...
导入System.Windows.Forms.dll报错Loading assembly failed: "Assets/System.Windows.Forms.dll" EMT_发起了问答2021-12-13 2回复 874浏览 dll是在Unity安装目录找的,其他几个版本的也试过了,也会报同样的错误所有回复 老师_Trigger • 2021-12-14 同学你好,可以参考一下: https://www.jianshu.com/p/d...
Loading assembly failed: "Assets/MyScript.dll" reason: File does not contain a valid CIL image Could not load image E:\Files\case_1336618-after\Assets\MyScript.dll due to Invalid Section Aligmnent 1000 Run the peverify utility against this for more information. Notes: - Running the peverify...
sealed class CustomBinder : SerializationBinder { public override Type BindToType(string assemblyName, string typeName) { // 强行指定当前程序集里的类型 if(typeName.Contains("DecorationTile")) return typeof(DecorationTile); return typeof(DecorationMapData); } } var bf = new BinaryFormatter(); bf...
<linker> <assembly fullname="mscorlib"> <namespace fullname="System.Security.Cryptography" preserve="all"/> </assembly> </linker> 将System.Security.Cryptography.MD5 与托管代码剥离一起使用时,应用程序崩溃 You might consider advice listed above or can work around this problem by adding extra refer...
<linker> <assembly fullname="Unity.2D.SpriteShape.Runtime" preserve="all"/> <assembly fullname="Unity.2D.Common.Runtime" preserve="all"/> </linker> 有关剥离级别和 UnityLinker 的更多信息,请参阅托管代码剥离。 Windows 上加载 hostfxr.dll 时出错 ...
修改AssemblyTest脚本代码如下: usingSystem.Collections;usingUnityEngine;usingUnityEngine.AddressableAssets;usingUnityEngine.ResourceManagement.AsyncOperations;usingUnityEngine.ResourceManagement.ResourceProviders;publicclassAddressableTest:MonoBehaviour{[SerializeField]privatestringm_SceneName;privatestaticAsyncOperationHandle<...
[new] Supports loading dll and pdb symbol files with Assembly.Load(byte[] assData, byte[] pdbData), displaying the correct code files and line numbers in function stacks when printing on versions 2021+. [fix] Fixes the bug where InterpreterImage::GetEventInfo and GetPropertyInfo might not in...
[Apple Unity Plug-ins] No Apple native plug-in libraries found. DLLNotFoundException: AppleCoreNativeMac assembly ... No Apple Native plug-in libraries found. Moreover AppleCoreNativeMac.bundle is flag as not verified and deleted by macOS. What is the right way to setup unity plugins in a...
Handled Sprite Packer policy assembly type query failures. Fixes hangs when using 3rd party libraries such as pnunit. PixelsToUnits property, when set to Infinity, will flip back to the default value of 100. Prevented a false error when generating Sprites from a 1-pixel tall/wide texture. ...