通过预生成List并使用它来分配每一帧。 代码语言:javascript 复制 privatestaticreadonly int listCapacity=100;// Generate a List in advanceprivatereadonly List<int>_list=newList<int>(listCapacity);privatevoidUpdate(){_list.Clear();for(varindex=0;index<listCapacity;index++){// Pack indexes into t...
Added support for better type display, that is List instead of List'1[[System.Object, <corlib...>]]. Added support for pointer member access, that is p->data->member. Added support for implicit conversions in array initializers, that is new byte [] {1,2,3,4}.4.3.0.0Released...
In Unity, MessagePackSerializer can serialize Vector2, Vector3, Vector4, Quaternion, Color, Bounds, Rect, AnimationCurve, Keyframe, Matrix4x4, Gradient, Color32, RectOffset, LayerMask, Vector2Int, Vector3Int, RangeInt, RectInt, BoundsInt and their nullable, array and list types with the built...
This class is used to easily create a list of systems to be updated in parallel: ISystem<float> system = new ParallelSystem<float>( new DefaultParallelRunner(Environment.ProcessorCount), new System1(), new System2(), new System3(), new System4() ); ... // this will call the systems...
Firestore: Added Query.WhereArrayContains() query operator to find documents where an array field contains a specific element. Firestore: Added FieldValue.ArrayUnion() and FieldValue.ArrayRemove() to atomically add and remove elements from an array field in a document. Firestore: Added Query.Where...
242、 for(i = 1; i < intArray.Length; i++) { 243、 line+= ", " + intArray[i].ToString(); 244、 } 245、 246、 returnline; 247、 } 248、 在函数中动态new array,最好将一个array、传进函数里修改 249、 functionRandomList(numElements: int) { ...
//http://www.mathcs.emory.edu/~cheung/Courses/171/Syllabus/8-List/array-queue2.html //http://wiki.c2.com/?CircularBuffer //https://preshing.com/20130618/atomic-vs-non-atomic-operations/ //https://www.daugaard.org/blog/writing-a-fast-and-versatile-spsc-ring-buffer/ ...
HwArAnchorList HwArBody HwArCamera HwArCameraConfig HwArCameraIntrinsics HwArConfig HwArFace HwArFaceBlendShapes HwArFaceGeometry HwArFrame HwArHand HwArHitResult HwArHitResultList HwArImage HwArImageMetadata HwArLightEstimate HwArObject HwArPlane HwArPoint HwArPoint...
HwArTrackableList Enum Value Summary HwArAnimojiBlendShape HwArAnimojiTriangleLabel HwArAvailability HwArBodyAction HwArBodyParameterType HwArBodySkeletonType HwArCameraLensFacing HwArCoordinateSystemType HwArEnableItem HwArEnginesAvaliblity HwArEnginesType HwArEnvironmentTextureUpdateMode H...
FindObjectsByTypeRetrieves a list of all loaded objects of Type type. InstantiateClones the object original and returns the clone. InstantiateAsyncCaptures a snapshot of the original object (that must be related to some GameObject) and returns the AsyncInstantiateOperation. ...