要将对象移动到场景的根目录,请使用Undo.MoveGameObjectToScene。 为了避免每次重新启动编辑器时都必须设置层级窗口,或者为了存储不同的设置,可以使用EditorSceneManager.GetSceneManagerSetup。它还获取了一个SceneSetup对象列表,描述了当前设置。您可以将这些对象与您想要存储的任何其他关于场景设置的信息
methods will attach the script to the Cube. Every script you create will appear in the Component->Scripts menu. If you have changed the name of your script, you will that name instead. 将代码从"Project View"拖放到"Cube"上(不论是Scene View还是Hierarchy View都没有关系)。你也可以选中 ...
Interfaces allow scripts to interact with each other based on the functionality that they implement, not what they are. Which is useful, as it allows you to interact with different scripts in a generic way, by using the same, universal, commands to use objects, deal damage or pick up colle...
How to use assembly definition filesAssembly definition files are Asset files that you create by going to Assets > Create > Assembly Definition. They have the extension .asmdef.Add an assembly definition file to a folder in a Unity Project to compile all the scripts in the folder into an ...
Editor Scripting can help you customize and extend the Unity editor to make it easier to use on your projects. This tutorial covers the basics of editor scripting, including building custom inspectors, gizmos, and other Editor windows.
So long as you use them the right way. So, in this post, you’ll learn how to write a Coroutine, how to start it, stop it and pause it, as well as some best practices for when you should, and shouldn’t, be using them. So that you can be confident that you’re using Corouti...
Unity partially determines what to include in a content build based on how your assets and scripts reference each other. Subobject references make the process more complicated. 译:Unity部分地根据您的资产和脚本引用彼此的方式来确定要包含在内容构建中的内容。子对象引用使这个过程变得更加复杂。
In this section, you'll learn how to use Visual Studio Tools for Unity's integration and productivity features, and how to use the Visual Studio debugger for Unity development. Open Unity scripts in Visual Studio Once Visual Studio isset as the external editor for Unity, double-clicking a scr...
Call C/C++/C# functions from Unity C# scriptsCall functions from your C or C++ code in your Unity project. Compile a static library as a Unity plug-inCall functions from a static library. Create callbacks between Unity C#, JavaScript, and C/C++/C# codeLearn how to use callbacks to commun...
In this tutorial, you’ll learn about Visual Scripting and how you can use it to create scripts in Unity.