对于PC和Mac平台,通常没有统一的“设备ID”概念,因为每台计算机都是独一无二的。然而,你可以使用SystemInfo.deviceUniqueIdentifier来获取一个基于硬件信息的唯一标识符,但这个标识符可能在某些情况下(如硬件升级或系统重装后)会发生变化。 示例代码(Unity C#): csharp using UnityEngine; public class GetDeviceId :...
28)获取设备的ID和序列号: adb get-product adb get-serialno 29)访问数据库SQLite3 adb shell sqlite3
解答思路 每个 URL 占 64B,那么 50 亿个 URL占用的空间大小约为 320GB。 5, 000, 000, 000 *...
Manager::AdvertisingId for returning unique device identifier, if option in 'PC Settings -> Privacy -> Let apps use my advertising ID for experiences across apps (turning this off will reset your ID)' is disabled, Unity will fallback to HardwareIdentification::GetPackageSpecificToken().Id....
(such as the sides) of the device with black bars. For more information on how the application uses the space around cutouts on shorter edges, refer toAndroid documentation. When disabled, the application uses the space around the cutout only if it’s within the system bar, otherwise the ...
Get system information in a simple string representation. Use dumped CPU, RAM, battery, and storage to check how an application affects the overall device. The following command lists all services offered by dumpsys: ~$ adb shell dumpsys | grep "dumpsys services" You can use dumpsys meminfo...
This slowdown is device-specific and not something over which Unity has control, so it’s vital that you profile it.RenderTexture SwitchingThe graphics driver executes load and store operations on the framebuffer when you switch rendering targets. For example, if you render to a view’s color ...
game is sending events over the network to the Unity data center. This article will explain the steps to get Charles Proxy installed and operating successfully and will give you the ability to watch individual network calls from your mobile device as they are being made during your game ...
Hi, I am trying to bring an existing Unity app to vision pro, and am trying to make all of the librairies compatible (the project loads native libs at runtime). For some of them, there is an arm64 IOS .framework file that seems to build and be found easily in the device, but for...
Device IDs are system-generated random string like {4786-742f-9e42}. On Editor, you can use the Select button to find a device and get its ID. Note that those ID strings are system-dependent. You have to reconfigure it when running the project on a different platform. For runtime use...