Unity接入Google支付(In-App Purchasing) 查看原文 Unity 接入GooglePlay 登录,登出,获取ID Token 信息设置完成后,选择Build,先出一个包备用,后续步骤里将上传到GooglePlayConsole后台的第一个包,用来生成AppSigning!! 2.GooglePlay后台准备 a... RepositoryGooglePlayServices GoogleRepository ③:为你的Unity项目创建一...
Make sure you followed the app signing process with Unity (Keystore, Key) Setup your Google play console for your game and linked app, etc Upload your apk for internal testing or alpha/beta testing Now, under your Application --> Release Management --> App Signing, Google would have replac...
你可以找到新的SHA1目前(2022-12-13)在Google Play控制台为您的游戏下Setup -> App Integrity,然后...
1)没有完成OAuth认证设置: 1.Google Play Console -> Select your app -> Release Management -> App signing -> "Upload certificate" copy SHA-1 (dont copy word 'SHA1:') 2. openhttps://console.developers.google.com/, select your project -> credentials -> OAuth 2.0 client IDs -> Edit OAu...
signingConfig signingConfigs.release } } } dependencies{ compile fileTree(dir:'libs',include:['*.jar']) compile'com.google.firebase:firebase-core:9.6.1' compile'com.google.firebase:firebase-ads:9.6.1' compile'com.google.firebase:firebase-crash:9.6.1' ...
I am using google app signing. I have combed the internet for answers regarding google play games services and google app signing. None are working and I am not finding any others with a error code 13 Does anyone know what this error means or why I might be getting it? c# unity-game...
using GooglePlayGames; using GooglePlayGames.BasicApi; using PlayFab; using PlayFab.ClientModels; using UnityEngine; public class PFGoogleSignInUnity : MonoBehaviour { void Start() { PlayGamesPlatform.Instance.Authenticate(ProcessAuthentication); } internal void ProcessAuthentication(Sign...
from the Google Developers website and add it to your XCode project. Using the Games Profile to sign in on Android To use the Play Games Services Gamer profile when signing in, you need to edit the dependencies in Assets/GoogleSignIn/Editor/GoogleSignInDependencies.xml. Uncomment the play-se...
您必须使用最初上传到Google Play商店时用于对应用捆绑包进行签名的签名密钥。此签名密钥通常存储在密钥库...
After generating the XCode project from Unity, download the GoogleService-Info.plist file from the Google Developers website and add it to your XCode project. Using the Games Profile to sign in on Android To use the Play Games Services Gamer profile when signing in, you need to edit the dep...