Strip Engine CodeEnable this option if you want the Unity Linker tool to remove code for Unity Engine features that your Project doesn’t use. This setting is only available with theIL2CPP scripting backend. Most apps do not use every available DLL. This option strips out DLLs that your app...
The game engine is the foundation of creating video games. It includes a large number of tools, libraries, plugins, and customization features that allow you to design unique entertainment products. And in this realm of game architecture, there are two main giants – Unity and Unreal. It is ...
Debugger- displays a debugger window when the game runs in the Unity Editor or in a development build, to facilitate the viewing of runtime logs and debug messages. The user can register their own features to the debugger windows and use them conveniently. Download- provides the ability to do...
About Vuforia Engine Adding Vuforia Engine to a Unity project Add Vuforia Engine Extension Vuforia Engine Setup Adding Vuforia Engine Features Upgrade your Vuforia target previews Adding Digital Assets Print Physical Targets Playing the Scene Building and Running your App Configuring a project...
default,” which makes it possible for your game to fully utilize the latest multicore processors without the heavy programming headache. Your games will run faster, there’ll be fewer bugs to fix, and your mobile players and their devices will benefit too. DOTS includes the following features...
United We Stand: Platforms, Tools and Innovation With the Unity Game Engine 团结则存:Unity 引擎带来的平台,工具与创新 摘要 游戏引擎 Unity 和 Unreal 之间的遭遇战为文化生产的平台化(plaformization)开辟了一条新战线。本文认为,这些程序是「平台工具」(platform tools)。它们虽然能让业余爱好者和专业人士为...
bound scenarios. As a developer, system latency can be one of the hardest metrics to optimize for. In addition to latency reduction functions, the SDK also features measurement markers to calculate both game and render latency, which is useful for debugging and visualizing in-game performance ...
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2.2.5. 勾选CE主界面上的”Mono”->”Active Mono Features”。然后在刚才的反汇编窗口中,最左边一列地址就会变为“类名称:函数名称+偏移量”这样的具有一定可读性的地址 2.2.6. 使用dnSpy(x64)的“文件”->“打开”命令,打开游戏目录中的“DSPGAME_Data\Managed\Assembly-CSharp.dll”文件,然后展开此程序集...
Engine4 is a library to unlock game creation to a higher dimension. The library does this by abstracting and manipulating 4D objects before being rendered as a 3D object. Engine4 has been packed with many feature that satisfies most features that a game engines have, starting from its modula...