function Start() { yield; Application.LoadLevel("Test"); } Type.GetProperty() / Type.GetValue() cause crashes on the device CurrentlyType.GetProperty()andType.GetValue()are supported only for the.NET 2.0 Subsetprofile. You can select the .NET API compatibility level in thePlayer Settings. ...
在此示例中,exportAssetPath是要从 Unity 项目导出的文件夹(相对于 Unity 项目根目录),exportFileName是资源包名称。目前,此选项一次只导出整个文件夹。通常需要将此命令与-projectPath参数一起使用。 -force-d3d11(仅限 Windows)使 Editor 使用 Direct3D 11 进行渲染。通常,图形 API 取决于Player Settings(通常...
has connected./// /// The callback function. It must return true if it takes ownership of a client./// The name of the client to prefer. If set, this handler has priority over clients that have the given name./// The time used to determine the priority of handlers when many are ...
the exception is not thrown as part of the operation. However, you can assign a handler function to the ResourceManager.ExceptionHandler property to handle any exceptions. Additionally, you can enable the Log Runtime Exceptions option
Editor Scripting can help you customize and extend the Unity editor to make it easier to use on your projects. This tutorial covers the basics of editor scripting, including building custom inspectors, gizmos, and other Editor windows.
(); readonlyTakeNameFormatterm_TakeNameFormatter=newTakeNameFormatter(); stringm_LastAssetName; boolTryGetInternalClient(outICompanionAppClientInternalclient) { client=m_ClientasICompanionAppClientInternal; returnclient!=null; } /// /// This function is called when the object becomes enabled and...
通常在一个非流媒体播放器中,您需要使用下面的代码去加载一个关卡: Application.LoadLevel(“levelName”); In?a?Streaming?Web?Player,?you?must?first?check?that?the?level?is?finished?streaming.?This?is?done?through?the?CanStreamedLevelBeLoaded()?function.?This?is?how?it?works: 在流媒体播放器中....
通过这种方式回调C#使用简单,但也存在一些限制, 比如Game Object名称需要保证全局唯一,否则会导致响应冲突,C#端的方法签名必须满足void MethodName(string message)的格式,同时该方法的执行会比发出消息时机延迟一帧(这个延迟保证了调用代码执行在Unity3d的主线程)。
4. Finally, we’re ready to start defining functions. Since we’re not making a class, we don’t need to declare them first. Because of the difference in format between our code and the plug-in call interface, we must wrap our code to prevent name-mangling issues. ...
// The Transfer Event is similar to a Function: it also includes parameters with name, order and type. // But also a boolean value indicating if the parameter is indexed or not. // Indexed parameters will allow us later on to query the blockchain for those values. [Event("Transfer")...