来源:https://forum.unity.com/threads/failed-to-resolve-project-template-failed-to-decompress.663214/智能推荐AS新建项目报错:Gradle project sync failed或Unable to resolve dependency for app 网上查找了好多教程都不管用,最终是这样解决问题的。 第一步:修改 .gradle文件夹中的gradle.properties文件 第二步:...
针对“Unity failed to resolve project template”错误,以下是一些可能的解决方案和排查步骤: 确认Unity版本和安装状态: 确保你安装的Unity版本没有损坏,并且与你的操作系统兼容。 如果可能,尝试重新安装Unity或更新到最新版本。 检查网络连接状态: Unity在创建项目时可能会从在线资源中下载项目模板。确保你的设备已...
原因不详,但是在C盘创建项目的确会出现这个问题,改到D盘或E盘就没这个问题了
终于在大佬的提点下将hub改回了2.4原版,官方的2.5版本好像也不行,还好电脑里有存2.4.5的版本。 链接:https://pan.baidu.com/s/1eZae11ZAfkTS2FpFTo1cYw 提取码:06pf 各种弹窗展示: Unable to add projec Failed to resolve project template: [com.unity.template.3d] is not a valid project template. ...
unity2019新建LWRP项目出错:Failed to resolve project template,原因不详,但是在C盘创建项目的确会出现这个问题,改到D盘或E盘就没这个问题了
Unity3d Sample Template Net472 / Netstandard Sample template to get started working with Unity3d development using Nethereum, from smart contracts, code generation to Unity integration. Unity Version used is 2022.3.21 Template structure and projects Sample.Unity The main unity example project includin...
It is similar to the "Check Duplicate Bundle Dependencies" as fixing the rule will resolve duplicate bundle dependencies. However in this case duplicates will be moved to multiple isolation groups. Duplicates referenced by the same groups will be moved to the same isolation group. In the sample ...
UnityEditor.Rendering.Universal.MaterialReimporter:ReimportAllMaterials() Steps to reproduce - With Unity 2019.3.0a12(+), create/open a new project using the Universal RP template - When the project is opened, observe the mentioned errors...
Rundownload_artifacts.gradlewith Gradle to resolve conflicts and, if successful, download the set of resolved Android libraries (AARs, JARs). Process each AAR/JAR so that it can be used with the currently selected Unity build system (e.g Internal vs. Gradle, Export vs. No Export). This in...
Can I send you a reproduction project that demonstrates my issue? How can I debug what's going on in the Dialogue System? When using multiple databases, why do conversations use entries from another conversation? Why does my project fail to build using Unity Cloud? Why are the NPCs' names...