在代码编辑器中,将 PlayFabLogin.cs 的内容替换为提供的代码,并保存文件。 C# usingPlayFab;usingPlayFab.ClientModels;usingUnityEngine;publicclassPlayFabLogin:MonoBehaviour{publicvoidStart(){if(string.IsNullOrEmpty(PlayFabSettings.staticSettings.TitleId)){/* Please change the titleId below to your own title...
SimpleActivatorMenu.cs 首先,创建一个平面 点击运行,发现出现如下错误 error CS0691 因为unity标准资源包是2017的,我们用的是2019的新版,在新版中GUIText组件已经弃用了,而Asset商店里还没有及时更新,所以需要手动修改脚本 双击第一个错误,用编辑器打开 找到这两个待修改的脚本 原来的 ForceReset.cs 脚本是 现在要...
Double-click EnemyAI.cs to open it in Visual Studio for Mac. The Visual Studio solution is straightforward. It contains an Assets folder (the same one from Finder) and the EnemyAI.cs script created earlier. In more sophisticated projects, the hierarchy will likely look different than what you...
error => Debug.LogError(error.GenerateErrorReport())); } private void RefreshIAPItems() { PlayFabClientAPI.GetCatalogItems(new GetCatalogItemsRequest(), result => { Catalog = result.Catalog; // Make UnityIAP initialize InitializePurchasing(); }, error => Debug.LogError(error.Ge...
} The following code sample, from the Global.asax.cs file, shows how the web application performs the type registration in the Application_Start method, and uses the BuildUp method in the Application_PreRequestHandlerExecute method to perform the type resolution....
error CS0619: 'XRDevice.isPresent' is obsolete: 'This is obsolete, and should no longer be used. Instead, find the active XRDisplaySubsystem and check that the running property is true (for details, see XRDevice.isPresent documentation).' ...
I am getting the following error message while trying to setup Unity for Microsoft HoloLens development: Library\PackageCache\org.mixedrealitytoolkit.uxcore@45c07beda63c\Experimental\NonNativeKeyboard\TMPInputFieldNonNativeKeyboardTrigger.cs(67,42):…
} The following code sample, from the Global.asax.cs file, shows how the web application performs the type registration in the Application_Start method, and uses the BuildUp method in the Application_PreRequestHandlerExecute method to perform the type resolution....
[我遇到 “error CS0103: The name ‘xxxx’ does not exist in the current context”] 其中的 ‘xxxx’ 可能是 File, FileStream, HashTable, Dictionary 等等。解法及原因說明請參考[Unity Game to Windows Store] Compile error- missing namespaces/classes(中文) ...
Add the HockeyAppIOS.cs as a component of your new created gameobject.Select the game object in the Hierarchy pane and fill in some additional informations inside the Inspector window.App ID - the app ID provided by HockeyApp Server URL - if you have your own server instance, please type ...