This section of the documentation contains details of the scripting API that Unity provides. To use this information, you should be familiar with the basic theory and practice of scripting in Unity which is explained in the Scripting section of our manual. The scripting reference is organised acco...
Legacy Documentation: Version 5.0 C# JS Script language Select your preferred scripting language. All code snippets will be displayed in this language. History GameObject.GetComponent Switch to Manual public functionGetComponent(type:iOS.ADBannerView.Type):Component; ...
unityVersion用于播放内容的 Unity 运行时版本。 version返回应用程序版本号(只读)。 Events logMessageReceived收到日志消息时触发的事件。 logMessageReceivedThreaded收到日志消息时触发的事件。 lowMemory当应用程序在前台运行时,若 iOS 或 Android 设备通知内存不足,则会发生此事件。您可以从内存中释放非关键资源(例如...
SetScriptingBackend设置 BuildTargetPlatformGroup 的脚本框架。 SetScriptingDefineSymbolsForGroup为给定构建目标组设置用户指定的脚本编译符号。 SetStackTraceLogType设置堆栈跟踪日志记录选项。 注意:调用该函数将显式调用 Application.SetStackTraceLogType。 SetUseDefaultGraphicsAPIs构建平台是否应使用自动图形 API 选项?
添加了一个新的UnityEngine.Scripting.GarbageCollector脚本API(https://docs.unity3d.com/2018.3/Documentation/ScriptReference/Scripting.GarbageCollector.html),用于运行时在Mono和IL2CP脚本后端上全局启用和禁用垃圾收集。如果你手动仔细管理内存并且在运行时很少或没有分配,则可以通过禁用它来避免垃圾收集器开销。然后,...
You can tell the unit is selected because of the slight blue glow around its edge. When a unit is selected, its options and documentation will show in the Graph Inspector, which is placed on the right of the window in this screenshot. ...
iOS13之后提供了一个新的API-os_proc_available_memory,利用这个API我们可以获取当前这个进程还能获取多少内存的预估值。嗯,怪不得我的iphone7跑不动这个项目。 Useful link: https://developer.apple.com/doc https://developer.apple.com/library/archive/documentation/FileManagement/Conceptual/FileSystemAdvancedPT/...
Set the Minimum API Level to API level 18 or higher in Other Settings. Set Minify to None in the Publishing Settings. Check ARCore Supported in XR Settings. Android Split APK(OBB) Split APK is used to upload apk file to PlayStore. PlayStore can not upload more than 100Mb apk, so we...
Unity documentation access Intellisense for Unity API Messages Unity MonoBehavior scripting wizard Show 3 more In this section, you'll learn how to use Visual Studio Tools for Unity's integration and productivity features, and how to use the Visual Studio debugger for Unity development.Open...
Legacy Documentation: Version 5.0 C# JS Script language Select your preferred scripting language. All code snippets will be displayed in this language. History Namespace: UnityEngine Description The Resources class allows you to find and access Objects including assets. ...