//更新鼠标锁定的状态的 public void UpdateCursorLock() { //if the user set "lockCursor" we check & properly lock the cursos if (lockCursor) InternalLockUpdate(); } //控制鼠标锁定 private void InternalLockUpdate() { if (
/// </summary> /// <remark>长按鼠标中键拖动</remark> private void Drag() { // 鼠标中键拖动相机. if (middleMouseButton) { if (isDraging == false) { isDraging = true; // 设置小手指针. SetCursor(CursorType.HAND); lastMousePos = Input.mousePosition; } else { Vector3 newMousePos...
With the shader asset selected, select the"Compile and show code"button under the inspector window After compiling, look for the statistics section in the results with the number of different operations for both the vertex and pixel shader (Note: pixel shaders are often also called fragment shad...
Property: Caption text:当前选中的option的text Caption Image:当前选中的option的iamge Item text:选项的文本 Item Image: Value:index of current selected option Options:可能选项的列表,显示的文本和图片都可以被自定义 Events: On Value Changed: DetailsThe template system: Dropdown控件被设计有子物体作为一个...
If you want to start your run animation by triggering the run state when the mouse button is clicked, you can add the code shown in Figure 12. Figure 12 Changing State with Code XML Copy private Animator _animator; void Awake() { // Cache a reference to the Animator // component ...
though. While the play button is highlighted, you’re in play mode and when you leave it, any changes you made while in play mode will be lost. I, along with just about every Unity developer I’ve ever spoken with, have lost work this way, so I change my Editor’s color to make...
Tip: If you need to access the raw Enlighten Realtime Global Illumination data, disable Cache Compression and clear the cache. Clean Cache Use this button to clear the cache directory. It’s not safe to delete the GI Cache directory manually while the Editor is running. This is because the...
Once the Organization has been selected, click the Create button to create a Project ID.If you have already created a Unity Project ID for your project choose 'I already have a Unity Project ID'.选择要展开的图像If you already have a Project ID, once your Organization has been selected you...
private void OnGUI() { if(GUI.Button(new Rect(500, 100, 100, 50), "TestClick")) { var script = @" function TestClick() { var inputs, index; var array = new Array(); inputs = document.getElementsByTagName('input'); for (index = 0; index < inputs.length; ++index) { arra...
This means that when the button is clicked, Unity will first execute LoadTravelers and then set the isActive value of the button to false to hide the button. From a user perspective, this button provides initial instructions. Once those instructions are complete, the instructions are n...