-batchmodeRun Unity in batch mode. This should always be used in conjunction with the other command line arguments as it ensures no pop up windows appear and eliminates the need for any human intervention. When
-batchmode Run Unity in batch mode. This should always be used in conjunction with the other command line arguments as it ensures no pop up windows appear and eliminates the need for any human intervention. When an exception occurs during execution of script code, asset server updates fail or ...
/bin/bash# 自动构建脚本echo"开始构建Unity项目..."/path/to/unity-quit-batchmode-projectPath"/path/to/your/project"-buildTargetAndroid-executeMethodBuildScript.PerformBuild 1. 2. 3. 4. 通过上述步骤,设置并优化Unity Android SDK版本的问题可以有效解决,确保最终应用的稳定性与性能,从而对业务产生积极影响。
If the project hasnotyet been imported when using -batchmode, the target platformisthe default one. To force a different platform when using -batchmode, use the -buildTarget option. 2.-projectPath:要打开的unity工程路径 3.-executeMethod:要触发的unity方法,该方法必须是静态方法且放在Editor目录下 ...
-quit -batchmode -projectpath xxx/xx -executeMethod YourEditorScript.YourBuildMethod 【补】通常情况下,我们进行打包需要针对不同平台,不同版本进行构建,所以传参是很有必要的。可以参考下面补充: 2.4 构建传参(可选) 2.4.1 参数定义 Jenkins提供9中类型参数模板,常用bool、choice、string ...
To enable: <UNITY_BIN_PATH> -quit -batchmode -executeMethod LunarConsoleEditorInternal.Installer.EnablePlugin <UNITY_BIN_PATH> locations: Mac OS X: /Applications/Unity/Unity.app/Contents/MacOS/Unity Windows: c:\Program Files\Unity\Editor\Unity.exe Linux: TBD Note: if you’re using Lunar Mobile...
The developer trying to use you plugin is very likely to give up when faced with Android or iOS specific build errors. The process of resolving conflicting Unity plugins (due to shared Unity plugin components) is pushed to the developer attempting to use your Unity ...
UNITY_PATH="C:\Program Files\Unity_5.6.6\Unity\Editor\Unity.exe" REM 游戏程序路径 SET PROJECT_PATH="E:\Jenkins\workspace\AutoBuild" REM 在Unity中构建apk %UNITY_PATH% -projectPath %PROJECT_PATH% -quit -batchmode -executeMethod ProjectBuild.BuildForAndroid %1 -logFile build.log echo "Apk...
-batchmode -executeMethod PerformBuild.CommandLineBuild AppName-TestAPK -quit 1. 解释下这条命令的含义: 批处理执行Unity项目中PerformBuild脚本的CommandLineBuild方法,其中参数AppName值为TestAPK,构建完毕后退出(-quit)。 3、Unity接收参数,自动打包