PlatformMovement.cs PlatformMovement.cs.meta PlatformerMotor2D.cs PlatformerMotor2D.cs.meta PlayerController2D.cs PlayerController2D.cs.meta ScreenShake.cs ScreenShake.cs.meta UIManagerScript.cs UIManagerScript.cs.meta sceneStarter.cs sceneStarter.cs.meta ...
This repository contains Unity3d unet based server-authoritative movement script with client-side prediction and reconciliation - GitHub - GenaSG/UnityUnetMovement: This repository contains Unity3d unet based server-authoritative movement script with c
speed.y * direction.y, 0); movement *= Time.deltaTime; transform.Translate(movement); // 移动相机 if (isLinkedToCamera) { Camera.main.transform.Translate(movement); }
在Inspector(检查器)中选择最后那个Add Component(添加组件); 选择New Script(新建脚本)输入脚本名称,然后点击Create and Add(创建并添加)。 接下来,我们需要去Visual Studio中编辑这个脚本。 点击菜单中的Assets->Open C# Project(资源->打开 C# 项目)。于是可以转到 Visual Studio 中编辑你的脚本文件。 最简代码 ...
Movement Animation Controller Character-Controller Unity-Tool Console/Command/Shell/Debugger Scenes Terrain Unity-Tool Procedurally-Generation ...
The Kinect V2 comes with SDKs that really simplify tracking human movement, and outputs the data in an easy-to-use format. [All Parts Combined] used the SDK in Unity, which allows him to choose which body parts to track. He added scripts that detect a few basic gestures, issues voice ...
We can subclass a generic control script in order to create more specialized inputs, or even simple AI, without changing our MovementScript. The more experienced among you may recognize that, for this problem, perhaps implementing an interface would provide a more elegant solution than subclassing...
一般也是,用别人的movement,自己写抖动的几率更大我记得我最近写过,迭代改到第七个版本,才解决抖动问题1/7===兄弟,我一直以为最新这种游戏火是因为某个大牛做了个什么模板,结果一堆抄高手在民间还是亿点点抠出来的真难啊 lifekokool 小有名气 4 2024.6.10:这个迷雾机制其实还蛮简单的,图中就展示了两种,基本...
此仓库是为了提升国内下载速度的镜像仓库,每日同步一次。 原始仓库:https://github.com/Microsoft/MixedRealityToolkit-Unity main 分支(50) 标签(61) 管理 管理 main user/marlenaklein/findObjectUtility mrtk3 AMollis-patch-1 user/shaynie/actionTest
A button control which supports various input methods, including HoloLens 2's articulated hand Bounds Control Standard UI for manipulating objects in 3D space Object Manipulator Script for manipulating objects with one or two hands Slate 2D style plane which supports scrolling with articulated hand ...