通过流动 OnError | OnCompleted,我们可以更可靠地防止泄漏(尽管 IObservable 契约没有明确保证,但 R3 通过基类确保了这一点)。尽管有些人可能觉得这有些过度,但实际开发经验表明,充分的订阅管理是必要的。基于这一理念,R3 允许 Observables(如 Observable.FromEvent、Observable.Timer、EveryUpdate)发出 OnComp...
using System; using Microsoft.Extensions.Time.Testing; using NUnit.Framework; using Samples.R3Sample; using R3; namespace Samples.R3Tests { public class TestR3Observable { private FakeFrameProvider _fakeFrameProvider; private FakeTimeProvider _fakeTimeProvider; [SetUp] public void SetUp() { // SetU...
R3 The new future of dotnet/reactive and UniRx, which support many platforms including Unity, Godot, Avalonia, WPF, WinForms, WinUI3, Stride, LogicLooper, MAUI, MonoGame, Blazor, Uno. I have over 10 years of experience with Rx, experience in implementing a custom Rx runtime (UniRx) for...
UniRx helps UI programming with uGUI. All UI events (clicked, valuechanged, etc) can be converted to UniRx event streams. Unity supports async/await from 2017 with C# upgrades, UniRx family prjects provides more lightweight, more powerful async/await integration with Unity. Please seeCysharp/Uni...
[!IMPORTANT] I have started distributing an evolved version of UniRx in Cysharp/R3, please use it instead of UniRx. UniRx - Reactive Extensions for Unity Created by Yoshifumi Kawai(neuecc) What is UniRx? UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions...
UniRx UniRx(适用于Unity的Reactive Extensions)是.NET Reactive Extensions的重新实现。 [!IMPORTANT] I have started distributing an evolved version of UniRx inCysharp/R3, please use it instead of UniRx. UniRx - Reactive Extensions for Unity Created by Yoshifumi Kawai(neuecc)...
grason-id-xiaowu/UniRx I have started distributing an evolved version of UniRx inCysharp/R3 UniRx - Reactive Extensions for Unity Created by Yoshifumi Kawai(neuecc) What is UniRx? UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions. The Official Rx ...
Important I have started distributing an evolved version of UniRx in Cysharp/R3, please use it instead of UniRx.UniRx - Reactive Extensions for Unity Created by Yoshifumi Kawai(neuecc)What is UniRx?UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions. The ...
I have started distributing an evolved version of UniRx in Cysharp/R3, please use it instead of UniRx. UniRx - Reactive Extensions for Unity Created by Yoshifumi Kawai(neuecc) What is UniRx? UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions. The Officia...
R3 The new future of dotnet/reactive and UniRx, which support many platforms including Unity, Godot, Avalonia, WPF, WinForms, WinUI3, Stride, LogicLooper, MAUI, MonoGame, Blazor, Uno. I have over 10 years of experience with Rx, experience in implementing a custom Rx runtime (UniRx) for...