int myInt{ 100 }; float myFloat{ 3.14f }; double myDouble{ 3.14 }; bool myBool{ true }; char myChar{ 'A' }; wchar_t myWChar{ 'B' }; // UE_LOG! // UE_LOG! // UE_LOG! UE_LOG(LogTemp, Warning, TEXT("%d"), myInt); UE_LOG(LogTemp, Warning, TEXT("%f"), myFloat...
UE_LOG(LogTemp, Warning, TEXT("The boolean value is %s"), ( bYourBool ? TEXT("true") : TEXT("false") )); 含整型参数的消息: UE_LOG(LogTemp, Warning, TEXT("The integer value is: %d"), YourInteger); 含浮点型参数的消息: UE_LOG(LogTemp, Warning, TEXT("The float value is: %f...