先设置一个变量selectedcheckbox,变量类型为‘勾选框’ 在事件构造事件中初始化这个值,让程序开始运行的时候就给一个默认checkbox。 然后在checkbox勾选状态变化事件中按下面方法添加节点, 具体实现逻辑就是,先判断如果勾选框状态有发生变化,就让之前变量selectedcheckbox值按钮设为未选中状态,然后将变量selectedcheckbox设...
SCheckBox:复选框 SComboBox<OptionType>:自定义元素的组合框,需要提供菜单项的控件生成器 STextComboBox :文本组合框 SComboButton:组合按钮,与ComboBox不同的是,ComboButton需要提供一个完整菜单的生成器,而非菜单项生成器 SInputKeySelector:按键输入选择器 SNumericDropDown<NumType>:数字下拉控件 SNumericEntry...
//生成一个CheckBox TSharedRef<SCheckBox> ConstructCheckBox(TSharedPtr<FAssetData> Item); 1. 2. AI检测代码解析 TSharedRef<SCheckBox> SAdvancedDeletionTab::ConstructCheckBox(TSharedPtr<FAssetData> Item) { //生成一个checkbox TSharedRef<SCheckBox> CheckBox = SNew(SCheckBox) .Type(ESlateCheckBoxTy...
AI检测代码解析 #pragma once #include "WidgetBlueprint.h" #include "Components/CheckBox.h" #include "WidgetContent.hpp" class WidgetCheckBox : public WidgetContent<UCheckBox> { public: WidgetCheckBox(UWidgetBlueprint* WidgetBlueprint, FName& WidgetName) : WidgetContent(WidgetBlueprint, WidgetName) {...
21.STextBlock 22.FMessgeDialog 23.SBox和SBorder 24.SButton 25.SConstraintCanvas 26.SCheckBox 27.SGridPanel 28.SScorllBox 29.SMultiLineEditableText 30.SWrapBox 31.STreeView 32.SListView 33.自定义虚幻编辑器窗口布局 34.FUICommandInfo 35.FUICommandList 36.FMenuBarBuilder 37.FToolBarBuilder ...
📌Note:TheUse Retargetercheckbox should be ticked only if you’ve put in place a Animation Retargeting system with the actor class passed toActor Class(seeAnimate New Avatar). Else, there could be animation problems like avatar not showing or not moving. ...
21.STextBlock 22.FMessgeDialog 23.SBox和SBorder 24.SButton 25.SConstraintCanvas 26.SCheckBox 27.SGridPanel 28.SScorllBox 29.SMultiLineEditableText 30.SWrapBox 31.STreeView 32.SListView 33.自定义虚幻编辑器窗口布局 34.FUICommandInfo 35.FUICommandList 36.FMenuBarBuilder 37.FToolBarBuilder ...
4. Enable the Linter plugin by ensuring the Enabled checkbox is checked 5. Restart the editor ## Using Linter Once installed there isn't much in the way of using Linter. Operating Linter is pretty straightforward: 1. Right-click on a content folder in your project 2. Click "Scan with Li...
(prop = "dateRange", rangeSeparator = "-", label = "日期范围", searchRange = true, search = true) private List<Date> dateRange; @AVueCheckbox(prop = "interest", label = "兴趣爱好", dicData = "InterestEnums") private List<String> interest; @AVueSwitch(prop = "status", label =...
4. Enable the Linter plugin by ensuring the Enabled checkbox is checked 5. Restart the editor ## Using Linter Once installed there isn't much in the way of using Linter. Operating Linter is pretty straightforward: 1. Right-click on a content folder in your project 2. Click "Scan with Li...