import com.tsr.simplechat.client.chatclient; //聊天服务器 public class chatserver extends thread { // 程序占用端口号 private static final int port = 10000; // 消息接受套接字对象 private static datagramsocket server = null; // 字典对象(key:聊天室id,value:该聊天室下的客户端用户集合); private...
* date: 2021/5/13.*/publicclassMulticastClientSocket {/*** 广播Socket端口*/privatestaticfinalintBROAD_PORT = 30000;/*** 广播IP地址 :224.0.0.0 到 239.255.255.255*/privatestaticfinalString BROAD_IP = "230.3.3.3";/*** 要发送数据包的服务端IP地址和 端口*/privatestaticfinalString SERVER_IP =...
packageChat_UDP;importjava.io.IOException;importjava.net.DatagramPacket;importjava.net.DatagramSocket;publicclassReceive_ThreadextendsThread {privatestaticfinalintMAX_RECEIVE_BUFFER = 1024;privateDatagramSocket server;privateDatagramPacket packet;byte[] buffer =newbyte[MAX_RECEIVE_BUFFER];publicReceive_Thread(D...
private String serverIP; private int port; public ChatClient(String serverIp,int port ){ this.serverIP = serverIp; this.port = port; } @Override public void run() { Bootstrap bootstrap = new Bootstrap(); EventLoopGroup work = new NioEventLoopGroup(1); bootstrap.group(work); bootstra...
UDP网络服务器模拟实现:主要分为makefile文件进行编译UDP客户端:udpClient.cc(客户端的调用),udpClient.hpp(客户端的实现)UDP服务端:udpServer.cc(服务端的调用),udpServer.hpp(服务端的实现) makefile 创建makefile文件: makefile里可以定义变量,如cc=g++ ...
本次实验利用UDP协议, 语言环境为 C/C++ 利用套接字Socket编程,实现Server/CLient 之间简单的通讯。结果应为类似所示:下面贴上代码(参考参考...) Server 部分:
performanceasynctcp-servertcp-clientlow-latencyudp-serverudp-client UpdatedMar 9, 2024 C# 采用Netty信息加载实现长连接实时通讯系统,客户端可以值任何场景,支持实时http通讯、webSocket通讯、tcp协议通讯、和udp协议通讯、广播协议等 通过http协议,rpc协议。 采用自定义网络数据包结构, 实现自定义网络栈。
HttpClient.create()// Prepares an HTTP client ready for configuration.port(server.port())// Obtains the server's port and provides it as a port to which this// client should connect.post()// Specifies that POST method will be used.uri("/test/World")// Specifies the path.send(ByteBuf...
packageserver; importjava.net.*; publicclassuser { Stringname; Socketsocket; } packageclient; importjava.awt.Color; importjava.awt.Container; importjava.awt.event.ActionEvent; importjava.awt.event.ActionListener; importjava.awt.event.WindowAdapter; importjava.awt.event.WindowEvent; importjava.io.Da...
(1) Client to Client (C2C):即由某客户端主动发起,接收者是另一客户端; (2) Client to Server (C2S):即由某客户端主动发起,接收者是服务端; (3) Server to Client (S2C):即由服务端主动发起,接收者是某客户端。 您可能需要:查看更多关于MobileIMSDK的疑问及解答。