The Mesh Renderer of this text sub object.Declarationpublic Renderer renderer { get; } Property ValueTypeDescription Renderer sharedMaterialThe material to be assigned to this text object.Declarationpublic Material sharedMaterial { get; set; } ...
public Mesh mesh { get; set; } Property ValueTypeDescription Mesh meshFilterThe MeshFilter of this text sub object.Declarationpublic MeshFilter meshFilter { get; } Property ValueTypeDescription MeshFilter paddingPadding value resulting for the property settings on the material....
Size Space Sprite Style Sub、Sup VOffset Width 参考 富文本标签(Rich Text Tags)我们可以使用富文本标签在不修改属性或材质的情况下去改变文本的布局和外观,这些标签的工作方式和HTML或者XML类似,但受到的限制更少。在使用的时候,我们只需要在Text Input输入...
ui unity text tmp textmeshpro Updated Feb 5, 2025 C# AWildVictor / VoiceMaster Star 4 Code Issues Pull requests Source Code of VoiceMaster Discord Bot | Code by Moonwalker | Easy to SetUp with Docker discord channels src temp tmp discordbot srccode voicemaster tempchannels Updated Feb...
>::heatTransfer(), fvMeshSubsetProxy::interpolate(), parseDriver::patchInternalField(), parseDriver::patchNeighbourField(), parseDriver::patchNormalField(), twoPhaseSystem::solve(), MassTransferPhaseSystem< BasePhaseSystem >::volTransfer(), and subCycleField< GeometricField >::~subCycleField()...
What is the recomended process to ensure both the TPM and Bitlocker keys are backed up. I know AD backup was recently disabled for TPM keys in windows 10. MBAM requires a licensed SQL database, which isn't ideal. Is there a process to do this as part of the OSD task sequence in...
The MeshFilter of this text sub object. Declaration publicMeshFilter meshFilter {get; } Property Value TypeDescription MeshFilter padding Padding value resulting for the property settings on the material. Declaration publicfloatpadding {get;set; } ...
mesh The Mesh of this text sub object. Declaration publicMesh mesh {get;set; } Property Value TypeDescription Mesh padding Padding value resulting for the property settings on the material. Declaration publicfloatpadding {get;set; } Property Value ...
The Mesh Renderer of this text sub object.Declarationpublic CanvasRenderer canvasRenderer { get; } Property ValueTypeDescription CanvasRenderer fallbackMaterialDeclarationpublic Material fallbackMaterial { get; set; } Property ValueTypeDescription Material ...
The Mesh of this text sub object.Declarationpublic Mesh mesh { get; set; } Property ValueTypeDescription Mesh paddingPadding value resulting for the property settings on the material.Declarationpublic float padding { get; set; } Property Value...