tickspeed1.0for minecraft1.10.0发布!命令:/tickspeed [frequency] [mode]frequency代表每秒钟tick的数量。原版为20。请输入1到1000之内的数字!为了玩家更好操作,新添了mode这个选项。它决定将改变应用于哪些地方。当输入0时,将tickspeed的更改应用于服务端与所有的客户端。当输入1时,将更改应用于本地的客户端当...
randomTick..1.8加入的,改变每秒随机刻发生次数,默认是3。可以设置更高,设置为0停止随机刻/gamerule randomTickSpeed #调高可以加速作物生长,树的生长,草地的蔓延,下界传送门生成僵尸猪人
randomTick..改变随机刻速度,默认是3,我改成了50000,结果紫影树瞬间长成农作物瞬间成熟,还有地狱门半分钟生成了一组僵尸猪人,把它设置为0直接禁止随机刻发生调高此规则后真是一个快节奏的世界,火几乎立刻熄灭,没有
4回复贴,共1页 <返回minecraft吧萌新提问:如何用/gamerule randomTickSp 只看楼主收藏回复 永世滑稽 漫天星光 4 萌新提问:如何用/gamerule randomTickSpeed 把时间流逝改为正常,之前改过一次好像太快了 送TA礼物 来自Android客户端1楼2020-05-07 14:33回复 ...
minecraft吧 关注:2,502,315贴子:31,247,981 看贴 图片 吧主推荐 视频 玩乐 7回复贴,共1页 <返回minecraft吧在服务器作死把randomTickSpeed调到99999 只看楼主收藏回复 热情的画幅画 山中矿道 7 瞬间爆炸,现在服务器开一次崩溃一次,用的spigot端,现在该怎么办 送TA礼物 1楼2019-02-18 21:03回复...
The default tick speed for Java is 3, while Bedrock runs on 1. Make sure to remember these numbers if you’re planning on reverting any changes. Additionally, don’t go overboard with their values since it can break everything. We encourage you to review our Minecraft server optimization ...
If therandomTickSpeedgame rule is set to a high value (but not high enough to causeMC-76117) and then to a very low value (like the default 3), the game sprints for 1-2 seconds and then goes back to normal (delaying every tick when necessary to match the tick rate). ...
minecraft/server-editor Behavior Pack JSON Files Resource Pack JSON Files Molang Raw Message JSON Contribute Download PDF Learn Minecraft Bedrock Edition TwitterLinkedInFacebookEmail Article 03/15/2024 Caution This class is still in pre-release. Its signature may change or it may be removed in futur...
Considering the game is handling the player's movement/speed differently compared to a normal tick rate of 20, this is unusual behavior. Attachments Options 2023-11-25_11.56.01.png 551 kB 25/Nov/23 6:56 PM 2023-11-25_12-03-45.mp4 ...
minecraft.entity.player.InventoryPlayer; import net.minecraft.item.ItemStack; import org.jetbrains.annotations.NotNull; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin....