UNITY_DECLARE_DEPTH_TEXTURE( _CameraDepthTexture);这样能够强行让手机拿到高精度的深度图,恩,我感觉...
d3d11: failed to create 2D texture shader resource view id=1801 [D3D error was 80070057] No matter what format I specify in the Unity render texture, it always creates a "dxgi-fmt" of 29 which is DXGI_FORMAT_R8G8B8A8_UNORM_SRGB according tothis page. Ans this does not seem to match...
[INFO][Debug: LinkedCollectionsWatcher.cpp:538 Alg::MaterialUtils::LinkedCollectionsWatcher::createOrUpdateAssets()] Adding file file:///E:/Software/Adobe/Adobe Substance 3D Sampler/Resources/assets/ExportPresets/unity_hd_render_pipeline_standard_export_preset.sbsar ...
This value does not include any other Texture types, or 2D and CubeMap Textures that Unity creates internally. Properties hideFlags Should the object be hidden, saved with the Scene or modifiable by the user? name The name of the object. anisoLevel Defines the anisotropic filtering level of ...
totalTextureMemory The total amount of Texture memory that Unity would use if it loads all Textures at mipmap level 0.This is a theoretical value that does not take into account any input from the streaming system or any other input, for example when you set the`Texture2D.requestedMipmapLev...
Original Unity version 2021.3.4 or higher Frequently bought together Quick Look JABAMI Production Anime_Texture_V1 - Isekai Edition (not enough ratings) $8.90 Quick Look JABAMI Production Anime_Texture_V2 - Mountain and ground (not enough ratings) $8 Quick Look Game Buffs 2500+风格化纹理Megapack...
转载自【黑米GameDev街区】原文链接:http://www.himigame.com/unity3d-game/1592.html 点击订阅本博客最新动态!及时将最新博文通知您! Himi 尝试使用了此作者《CSharp – SpritSheet.cs》代码段,发现其中有一个算法估计是作者大意写错了。这样改了就矩形也都支持了。
Unity Manual>User Guide>Working with Assets>Movie Texture Movie Texturesare animatedTexturesthat are created from a video file. By placing a video file in your project'sAssets Folder, you can import the video to be used exactly as you would use a regularTexture. ...
I had the same issue and found out that the problem is that the URP SimpleLit material does not have a "_MainTex" property, so renderer.sharedMaterial.mainTexture is not working. The solution is to use renderer.sharedMaterial.SetTexture("_BaseMap", yourTexture) or renderer.sharedMaterial.Get...
Multi Entity Recommended for large enterprises working across multiple locations. See details. Refund policy This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details. Add to CartSecure checkout: ...