When you create a render texture that has a dimension of “Tex2DArray”, then the unity render texture layout looks like the following.As you can see, from Unity’s perspective, it looks very similar to the texture 2d case. The only difference is the underlying resource type.What is a ...
Wondering how to combine UV tiles into one texture? Currently there's 4 UV tiles or 4 texture sets, so when the textures export there's like 16 textures. So in Unity I can't add that many textures to the 1 material on a mesh. I'm just trying to figure ou...
Texture2D nativeTexture = Texture2D.CreateExternalTexture (1920, 1080, TextureFormat.ARGB32 , false, false, (IntPtr)texPtr); texture2D.UpdateExternalTexture(nativeTexture.GetNativeTexturePtr()); gameObject.GetComponent<Renderer>().material.mainTexture = texture2D; } Java Side: public int loadImageR...
But how can you create a dynamic texture in Cocos2D? Well, there is a cool class you can use called CCRenderTexture that allows you to draw to a texture, and then re-use that texture in your game.Using CCRenderTexture is simple – you just take the following 5 steps:...
texture. Unity runs the C# programming language, so creating a mod isn't as hardcore as it seems. You don't need to be a super programmer, just understand the basics of programming. The hardest part will be digging into the game's code to find the necessary functions you want to call...
这样就能在导入材质后在 Unity 中更轻松地查找和编辑材质。 可选择在 Unity 中通过以下任一方式创建材质: <模块名称> - <材质名称> 或 <纹理名称> 确保您知道自己想要哪一种方式。 本机资源包中的材质的设置不会全部导入 Unity: 通常支持 Diffuse Colour、Diffuse Texture 和Names。 无法识别或导入着色器...
But how can you create a dynamic texture in Cocos2D? Well, there is a cool class you can use called CCRenderTexture that allows you to draw to a texture, and then re-use that texture in your game.Using CCRenderTexture is simple – you just take the following 5 steps:...
I recall that when I was working on the unity camera plugin I couldn't modify the Texture2D if I created it the same way you are doing. What worked is the flow you can verify in the code that I shared: The Texture2D is created on Unity (CameraPluginWrapper.cs). A pointer to this...
In the Texture Inspector change the Texture Type to Cookie Enable Alpha From Grayscale (this way you can make a grayscale cookie and Unity converts it to an alpha map automatically)Did you find this page useful? Please give it a rating: Report a problem on this pageHow...
Create the sprite in photoshop. In my example, I’ve created a simple semi-circle shape: The resolution of this circle is 512*512 pixel, but now let’s load it into Unity and let’s see what are the adjustments that we have to do to make the sprite look crispy and sharp. ...