public class ExampleClass : MonoBehaviour { public Font font; void Start() { TextGenerationSettings settings = new TextGenerationSettings(); settings.textAnchor = TextAnchor.MiddleCenter; settings.color = Color.red; settings.generationExtents = new Vector2(500.0F, 200.0F); settings.pivot = Vector2...
AI image generation for teams - You can easily generate AI logo, AI book covers, AI posters and more - Stockimg AI. ❔ ⬆ Back to Index Music & Audio Generation NameTitleDescriptionOffer Free Version Adobe Podcast Adobe Podcast - AI Audio Recording and Editing, All on the Web. An aud...
UIExplorer UMLModel ブロック解除スタック コメントを解除します UncommentCode Underline 元に戻す UndoCheckBoxList UndoCheckedOutItem ドッキング解除 UndoNoColor UnfreezeColumn [グループ解除] UngroupClause アンインストール Union UnionInternal UnionPrivate UnionProtected UnionPublic UnionSealed UnionSho...
LoRA-C3Lierを使いWeb UIで生成するには拡張を使用してください。 Sample image generation during training A prompt file might look like this, for example # prompt 1 masterpiece, best quality, (1girl), in white shirts, upper body, looking at viewer, simple background --n low quality, wors...
TextGeneration の設定を格納する構造体 変数 alignByGeometryグリフジオメトリを使用して、グリフ配置よりむしろ水平配置を行います。 colorテキスト生成の基本色 font生成に使用するフォント fontSizeフォントサイズ fontStyleフォントスタイル
UIExplorer UMLModel ブロック解除Stack コメントを解除します UncommentCode Underline 元に戻す UndoCheckBoxList UndoCheckedOutItem ドッキング解除 UndoNoColor UnfreezeColumn [グループ解除] UngroupClause アンインストール Union UnionInternal UnionPrivate UnionProtected UnionPublic UnionSealed UnionShortcut...
Currently we're using a few native node libraries and our UI is build with Vue/Vuex. MarkText can be split in three parts: the core called Muya, the main- and renderer process. Muya provides realtime preview and markdown editing via multiple modules based on a block structure. You can ...
using UnityEngine; using System.Collections; public class ExampleClass :MonoBehaviour{ publicFontfont; void Start() {TextGenerationSettingssettings = newTextGenerationSettings(); settings.textAnchor =TextAnchor.MiddleCenter; settings.color =Color.red; settings.generationExtents = newVector2(500.0F, 200.0F...