Added the ability to view the equipment and health status of the players in the group while matching. This feature applies to Scavs as well. Achievement rewards Certain achievements will now have rewards. These rewards will not disappear with global or personal wipes (through the website). Ite...
Bug, when the body took a static ragdoll position before touching the ground (problem with bodies hanging in the air) Bug when the player would not receive the group status in the lobby Bug when the resolution of the screen would not change after changing the screen mode Bug, when you cou...
Large wooden crates, some TerraGroup crates, large cash registers, and file cabinets now always spawn at their respective locations. Sidearm Quick Swap Players can now quick swap to their holstered sidearm by clicking the hotkey twice This allows players to immediately switch to their sidearm at...
the ENTIRE map is hostile only to you, the player. That makes for a dreadful experience. It also occurs on every other map, not quite 100%, but enough for it to be a horrible problem with the accuracy they have.
Rather I'd like to see matching based on kill/death ratio. That will end up putting all the bad players together and all the cheaters together. But again, they've said they won't. Quote I'm basically helpless when it comes to a fight against someone who's got the upper hand in...