//context= SynchronizationContext.Current;当前线程可能没有SynchronizationContext对象;该线程尚未为设置SynchronizationContext对象。//如果是这样,我们可以通过创建SynchronizationContext来简化if(context ==null) { context=newSynchronizationContext(); } workerThread=newThread(newThreadStart(DoWork)); workerThread.Start...
每个线程都有一个默认的SynchronizationContext,但是不是每个线程都附加SynchronizationContext.Current这个对象,只有UI线程是一直拥有的SynchronizationContext.Current。故获取SynchronizationContext.Current也只能在UI线程上进行SynchronizationContext context = SynchronizationContext.Current; //只有UI线程能获取到 值,这是创建一个...
public static void DoWork(Control c) { ThreadPool.QueueUserWorkItem(delegate { … // 在线程池中执行 c.BeginInvoke(delegate { … // 在UI线程中执行 }); }); } 如果我把组件改成使用SynchronizationContext,就可以这样写: public static void DoWork(SynchronizationContext sc) { ThreadPool.QueueUserWork...
Đọc bằng tiếng Anh Lưu Thêm vào Bộ sưu tập Thêm vào gói Chia sẻ qua Facebookx.comLinkedInEmail Reference Definition Namespace: System.Threading Assembly: System.Threading.dll Source: SynchronizationContext.cs ...
问SynchronizationContext是做什么的?EN简单地说,SynchronizationContext表示一个“可能”执行代码的位置。
SynchronizationContext - MSDN Lets You Down I don't know why, but there is really not much information about this new class within the .NET Framework. The MSDN documentation contains very little information on how to use SynchronizationContext. Initially, I must say that I had a hard time un...
public static void DoWork(Control c) { ThreadPool.QueueUserWorkItem(delegate { … // do work on ThreadPool c.BeginInvoke(delegate { … // do work on UI }); }); } If I was instead writing my component to use SynchronizationContext, I might instead write it as: ...
csharpcode 复制 SynchronizationContext oldContext = SynchronizationContext.Current; try { SynchronizationContext.SetSynchronizationContext(null); proxy.Open(); } finally { SynchronizationContext.SetSynchronizationContext(oldContext); } There's a tricky example of manually controlling the synchronization con...
Timing and synchronization options within the context of a mobile transport network. Mobile backhaul and fronthaul If you are a mobile network operator, you need to meet the strict phase/time synchronization requirements of your mobile backhaul and fronthaul networks. The full timing support profile...
void* userContext; // user defined context void* ocContext; // internal use only short logged; // internal use only long bufferSize; // send/receive buffer size, default is 0 short pushOnly; // Push only flag short syncApps; // Application deployment flag short cancel; // cancel } ...