NDArray logits_for_sample{nullptr}; std::unordered_map<int, std::unordered_set<int>> fork_rsentry_child_map; Collaborator MasterJH5574 Apr 6, 2024 Document what this map means Collaborator MasterJH5574 commented Apr 6, 2024 Thank you @KnowingNothing for the great works! I'm still ...
struct @@ -20,17 +21,16 @@ if 'NO_LOCAL_GGUF' not in os.environ: import gguf -def count_model_parts(dir_model: Path) -> int: +def count_model_parts(dir_model: Path, prefix: str) -> int: num_parts = 0 for filename in os.listdir(dir_model): - if filename.startswith(...
typedefstructD3D11_FEATURE_DATA_MARKER_SUPPORT{BOOL Profile; } D3D11_FEATURE_DATA_MARKER_SUPPORT; 成员 Profile 指定硬件和驱动程序是否支持可与开发工具一起使用的 GPU 分析技术。 如果硬件和驱动程序支持数据标记,则运行时将此成员设置为TRUE。 注解 ...
如果Direct3D API 是 Direct3D 11.2 執行時間,而且可以支援 11.2 功能,則id3D11Device::CheckFeatureSupportforD3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT會在傳遞有效參數時傳回 SUCCESS 程式碼。D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT的SimpleInstancingSupported成員會設定為TRUE或FALSE。
PFND3D12DDI_CREATE_UNORDERED_ACCESS_VIEW_0002回呼函式 PFND3D12DDI_CREATEBLENDSTATE_0010回呼函式 PFND3D12DDI_CREATECOMMANDALLOCATOR回呼函式 PFND3D12DDI_CREATECOMMANDQUEUE_0001回呼函式 PFND3D12DDI_CREATECOMMANDQUEUE_0023回呼函式 PFND3D12DDI_CREATECOMMANDQUEUE_0050回呼函式 ...
Anforderungen Weitere Informationen Beschreibt, welche ungeordneten Ressourcenoptionen vom aktuellen Grafiktreiber für ein bestimmtes Format unterstützt werden. Syntax C++ typedefstructD3D11_FEATURE_DATA_FORMAT_SUPPORT2{DXGI_FORMAT InFormat; UINT OutFormatSupport2; } D3D11_FEATURE_DATA_FORMA...
structTrieNode{ TrieNode* parent; std::unordered_map<char, TrieNode*> children;boolsequenceEnd;charcurrentChar;voidPrint();voidPrintAllWordsWithSubstring(); ~TrieNode(); };voidTrieNode::Print(){if(parent) { parent->Print(); std::cout << currentChar; ...
{ target c++11 } } + +#include <unordered_map> +#include <memory> +#include <testsuite_hooks.h> +#include <testsuite_allocator.h> + +struct T { int i; }; + +bool operator==(const T& l, const T& r) +{ return l.i == r.i; } + +struct H +{ + std::size_t + ...
std::unordered_map & Co. (supersedes std::map, see #1754) std::unique_ptr (supersedes std::auto_ptr and manual memory management) std::byte (supersedes void*, signed char/unsigned char/char for byte manipulation) std::array (supersedes raw arrays) There are also features which are great...
@@ -406,6 +406,11 @@ struct TQueryStatistics { 5: optional i64 max_peak_memory_bytes } struct TReportWorkloadRuntimeStatusParams { 1: optional i64 backend_id 2: map<string, TQueryStatistics> query_stats_map Contributor yiguolei Jan 5, 2024 query_statistics_map not use query...