网络超级采样抗锯齿 网络释义 1. 超级采样抗锯齿 计算... ... (Special Sizing, 特殊缩放) (Super-Sampling Anti-aliasing,超级采样抗锯齿) (Super South Bridge, 超级南桥芯片) ... yut-i.blog.163.com|基于22个网页
Super Sampling Anti-Aliasing SSAA算是在众多抗锯齿算法中比较昂贵的一种了,年代也比较久远,但是方法比较简单, 主要概括为两步 1. 查找边缘 2. 模糊边缘 这是一种post processing的处理方法, 接下来我们就看看怎么实现 查找边缘 查找边缘的原因也是因为减少消耗,这样就可以只在边缘处进行超级采样,不必为全图进行...
SSAA 英文缩写SSAA 英文全称Super-Sampling Anti-aliasing 中文解释超级采样抗锯齿 热门英文缩写词 LDP(标签分配协定) L.L.(专线) LMDS(区域多点分散式服务) LMI(局部管理介面) LSC(标签交换电路) LSP(标签交换路径) LSR(标签交换路由器) LTE(线路终端设备)...
SSAA 英文全称Super-Sampling Anti-aliasing 中文解释超级采样抗锯齿 缩写分类电子电工, DDBGA内核密度球状矩阵排列 DDR-SDRAM上下行双数据率SDRAM DIVA数据加强架构 DIMM双重内嵌式内存模块 DLL延时锁定循环电路 DQS双向数据滤波 DRAM动态随机存储器 DRDRAM直接内存总线DRAM...
Super Sampling Anti-Aliasing (SSAA) is one of many methods of anti-aliasing to enable smoother textures and less jaggy polygons in games, but is not supported by all games and engines. Virtual Super Resolution (VSR) is an AMD feature that is game and engine agnostic to simulate SSAA in...
Anti-aliasingSuper samplingPurpose In modern GPUs, deformation has been possible to perform direct space warping in texture-based rendering and GPU-based ray-casting. The problem of direct space warping is lead to provide aliasing artifacts on deformed area. The variation of sampling interval in ...
The Super Sampling Factor field on this sensor informs the camera to capture images at 2, 4, or 8 times their original width and height (4, 16, or 64 times the resolution respectively) in order to perform a high quality super sampling anti-aliasing (SSAA) effect.Memory Usage...
XeSS is a temporally amortized super-sampling/up-sampling technique that drops in place of the Temporal Anti-Aliasing (TAA) stage in the game renderer, achieving significantly better image quality than current state-of-the-art techniques in games. ...
Aliasing is an artifact of images that have sharp, jagged edges. Super sampling is an anti-aliasing technique to smooth out jagged edges. My super sampling algorithm works by casting more initial rays and averaging neighboring samples together. For example, 2x super sampling involves calculating 4...
especially at a low resolution. This may make up-sampling for rendered content both an antialiasing and interpolation problem, rather than the deblurring problem as studied in existing super-resolution work in computer vision community. On the other hand, pixel samples in real-time rendering may ...