在Godot中,你可以直接使用str()函数将整数转换为字符串。这个函数非常直观且易于使用。 示例代码: gdscript var int_value = 123 var str_value = str(int_value) print(str_value) # 输出: "123" 在这个例子中,int_value是一个整数,通过str()函数转换后,str_value就是一个包含相
label节点无法直接显示int类型,要先转换为string翻了文档也没有找到装换的方法 雷伊盖亚0 小吧主 12 var_to_str(11)str(22)https://docs.godotengine.org/zh-cn/4.x/classes/class_%40globalscope.html#class-globalscope-method-str或者内置文档搜索@ GlobalScope 类,这两个方法都在里面对于godot4登录...
typedef GDExtensionInt (*GDExtensionInterfaceStringResize)(GDExtensionStringPtr p_self, GDExtensionInt p_resize); /* INTERFACE: XMLParser Utilities */ /** 1 change: 1 addition & 0 deletions 1 include/godot_cpp/godot.hpp Original file line numberDiff line numberDiff line change @@ -123,6...
Cancel Submit feedback Saved searches Use saved searches to filter your results more quickly Cancel Create saved search Sign in Sign up Reseting focus {{ message }} godotengine / godot Public Notifications You must be signed in to change notification settings Fork 21.9k Star 9...
SpringBoard, total successful checkins since wake (180 seconds ago): 19, last successful checkin: 0 seconds ago\nservice: mediaserve 分享101 c语言吧 贴吧用户_a6GDVZ3 老哥帮帮,写不出来做了一上午了 29387 godot吧 colaice2011 godot中的正则应用写这个是因为基础教程中语焉不详, 中文翻译里还有错误...
Godot v4.2.1.stable - Ubuntu 22.04.4 LTS 22.04 - X11 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 860M (nvidia; 535.161.07) - Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz (8 Threads) Issue description When trying to cast a literal string like "52" into an integer (or float)...
This helps address godotengine/godot-proposals#5144. Specifically, it would help users of Vector switch to LocalVector. If uses of non-const ptr() are changed to use ptrw() (a hundred or so exist),...
Tested versions Godot 4.3 dev 4 (probably previous versions as well) System information Manjaro Linux (DE: Cinnamon v6.0.4) 64 bits (but probably all systems) Issue description When using the comment regions in a script, if a string insi...
Update to Godot 4.0 (#9) … 210f121 Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment Assignees No one assigned Labels None yet Projects None yet Milestone No milestone Development No branches or pull requests 2 participants Footer...
Expand Down Expand Up @@ -548,7 +548,7 @@ bool GodotSoftBody3D::create_from_trimesh(const Vector<int> &p_indices, const Ve // Create links and faces from triangles. LocalVector<bool> chks; chks.resize(node_count * node_count); memset(chks.ptr(), 0, chks.size() * sizeof(...