Another thing related to galaxy shapes which we've looked at a bit is static galaxies. This is the system modders use to generate a specific preset galaxy, for instance certain total conversion mods. It turns out that the code for generating a random galaxy (i.e. those we usually generate...
for instance certain total conversion mods. It turns out that the code for generating a random galaxy (i.e. those we usually generate) and that used for static galaxies differ completely, which specifically became an issue
LLX's Mods - Megastructures Plus (3.11 'Eridanus') Buildings and Megastructures Uploaded:16 Apr 2024 Last Update:06 Jun 2024 Author:LLX Uploader:nekollx Tweaked a number of Megastructures, this mod is inspired by Megastructure Rebalance but is really more of a total remake. Removing the one ...
A: When looking at AI improvements, we mostly focus on improving the code side of the issues it has. There is also the consideration of making the AI general enough to deal with any tweaks or mods. Figuring out how we want the AI to behave, though, is always an interesting problem whe...
Stellarisare being published on our website. We care about our community and we want you to feel happy. Do you want to feel happy too? Well, don’t wait. Hundreds of different mods are waiting for you. They aren’t going to install by themselves. Take a look at all our offers and...
Star Trek Infinities will bring you a complete total conversion for stellaris!RSS Articles Sad News Sep 9 2017 News 39 comments Ladies and Gentlemen, It would be an understatement to say that our activity on this page has been somewhat limited lately. We’re very sorry for that – you’...
Image 6 The year is 2136, explore, colonise and follow the fate of the Federation or rewrite history as the Empire in this non-canon total conversion for Stellaris (largely based on FE2/FFE/ED lore).
modsoffers. Over twenty different categories and hundreds of differentmodsare waiting for you. Every single one of you can be sure that even most demanding needs are going to be fulfilled. Yet, that’s not all the good news. Always remember that all the modsStellarisare absolutely costless ...
* Replaced hard texture limit with hybridarray for people that have excessive amounts of textures due to mods * 将硬性的纹理限制改为了Hybrid Array,这是为那些模组里有大量纹理文件的人准备的。 * Added 'is_last_lost_relic' and 'is_last_received_relic'. Both trigger return true if the relice...
Another thing related to galaxy shapes which we've looked at a bit is static galaxies. This is the system modders use to generate a specific preset galaxy, for instance certain total conversion mods. It turns out that the code for generating a random galaxy (i.e. those we usually generate...