Version 1.1 Change: Fixed troubled starts where you would start on planets that were severely undeveloped. Version 1.2 Change: Fixed a problem with Tari’s portrait not showing up in the Empire screen. Version 1.5 Change: Neptunia based loading screens replacing default loading screens! Thanks for...
显示宣称是地图模式中的一个可编辑的设定,Mod制作者能够把它加入到任何地图模式中,只要他们认为这样做足够妥当。 Creature/Fallen Empire Spawning 太空生物/堕落帝国的生成 We're also spending some time tweaking the spawning radiuses of space creatures and fallen empires to try and ensure that they show u...
Mod or Not - Gamescom 2024 29 Aug 2024 ModularCocoon In the wake of E3’s demise, Gamescom has settled in nicely as the king of gaming events, showing off the latest releases and - more excitedly - what’s to come! Speaking of what’s to come, I love speculating on the future...
Testing commands are used for developer, beta tester or modder testing. Command Description Parameters Example 3dstats Toggles 3D Stats (FPS and render time) None 3dstats achievement_status Print achievement status None achievement_status activate_relic Activates the triumph effect of [Relic ID...
Not compatible with achievements. Most of this mod is custom code, but it does replace two small parts of the base game's code. First, it preempts the event leader.20 that is responsible for triggering leader level-up trait randomisation. Notably this was one of the two places that ...
Q: I for one like our new pop overlords! The nemesis dlc made me actually finish a game for the first time as the win condition made that possible without mopping up all of the map. Are there any plans for different nemesis types in the future or is that somehow moddable?
colony_mod.101 Titanic Life Study: Success Allows the recruitment of Titanic Beast armies Planet country.1 Sublight Exploration Probes – – country.50 Habitable Worlds Survey – – country.53 Alien Specimen Procurement – – country.200 Radical Cult – – country.250 The Hunt for the Hyacinth...
Q: have you ever thought of doing a cinematic for when the game boots up to showcase some of the stuff 问:你们有没有想过给Stellaris做一个电影级片头来展现更多的游戏内容呢? A: It's certainly a neat idea, but its not something we've chosen to prioritize. ...
* AI will not build nanite transfusers without nanite income, nor build more than 2 per planet * AI将不再会在没有纳米机器人收入时建造纳米变形器,也不会在一个星球上建造两个以上。 * Fixed AI fleets getting stuck with redundant attack/defend orders if their target went MIA * 修复了AI舰队当...
Expand Down Expand Up @@ -13106,6 +13124,7 @@ requires_actor_not_selective_kinship: "$TRIGGER_FAIL$§RWe are [Root.GetSpeciesC mod_country_resource_max_sr_dark_matter_add:0 "暗物质储存容量" mod_megastructures_cost_mult: "巨型结构建造费用" mod_megastructures_gateways_cost_mult: "星门建造...