There will also be a number of different ways to influence how much Diplomatic Weight you are getting from different sources. There are Resolutions that can modify how much Diplomatic Weight you gain from your economy, and there are Diplomatic Stances that increase how much Diplomatic Weight you ...
Slavery Tolerance reduced from +50% to +33%Fanatic XenophobeXenophobia reduced from 20% to 15%Rival Influence Gain increased from +50% to +75%XenophobeXenophobia reduced from 10% to 5%Alien Slavery Tolerance reduced from +50% to +33%Fanatic XenophileXenophobia reduced from -20% to -15%...
Most strategies in Stellaris revolve around gaining influence. Unsurprisingly, a bigger Empire tends to equal more influence. Secondly, if you want to increase yourStellaris empire size, you’re going to need to establish lots of colonies. You can only establish colonies within the borders of your...
and it's very neat to be able to include community content in a more supported fashion. A reason why I think it's hard to make work well for Stellaris is due to the simple fact that our games tend to change quite a lot. What
Have there been any changes in rate of influence gain or ways to manage influence costs? A: As noted in the above response, this is an intentional change that we'll be watching. The set of diplomatic tools have grown more powerful. 问:人情、银河共同体以及某些外交立场增加了新的影响力花费...
Q:Are we able to influence how Mercenary ships are designed, so they synergize with our preferred weapon choices? Do they take up our navy cap once hired? 问:我们能否影响佣兵舰船的设计,好让他们和我偏好的武器进行协同?雇佣他们之后,他们是否会占用我的海军容量?
They can research the technology to build more from the start but cannot research the technology to upgrade them without the Utopia DLC. Empires with the Payback origin can gain a unique size 10 habitat called Recovered Asset as one of their two choices following the conclusion of the The ...
tinkering with the game and play using console commands and cheats if you're on the PC version of the game. There are a ton of commands you can input to manipulate your character, the world, objects, and more. Here's a full rundown of all the cheats there are and how to activate ...
−20% War exhaustion gain +20% Naval capacity −10% Claim influence cost +100% Diplomatic weight from fleet power −50% Diplomatic weight from economy −50% Diplomatic weight from tech 0.25 Influence cost to improve relations −100 Opinion to and from all empires with the same policy...
MOD_COUNTRY_CLAIM_INFLUENCE_COST_MULT:0 "领土主张影响力开销" Expand Down Expand Up @@ -348,6 +349,7 @@ MOD_SHIP_REPAIR_ARMOR_MULT:0 "停泊舰船装甲维修速度" MOD_SHIP_CLOAKING_STRENGTH_ADD:0 "隐形强度" MOD_SHIP_CLOAKING_DETECTION_ADD:0 "探测强度" MOD_SHIP_MILITARY_SPEED_MULT: "军用舰...