* 帝制政权现在可以从力量投射中获得更多的影响力 * Added Planetary Ascension Tiers to enhance Planet Designations through Unity * 添加了可以强化行星规划类型的通过凝聚力提升的行星升华等级 * Reforming government now costs Unity. The cost is based on Empire Size. * 改革政府现在需要凝聚力。消耗量基于帝...
= d_toxic_god_pestilential_wasteland_upgraded } while = { count = 50 add_district = district_farming_uncapped } while = { count = 100 create_pop = { species = root } } every_owned_pop = { limit = { is_unemployed = yes } kill_pop = yes } set_planetary_ascension_tier = 10 ...
* 如果有了宣称的可殖民星球,AI会倾向于优先用合金建造殖民船。* AI now understands how to evaluate energy grids and other buildings that apply modifiers to the planet (so now it can create specialized planets Better).* AI现在懂得评估诸如能源网络之类的可以提供行星修正的建筑(现在ai可以更好地创建专...
Others Events • The Shroud • Preset empires • AI players • Easter eggs • Modifiers 取自“https://stellaris.paradoxwikis.com/index.php?title=Planetary_management&oldid=94928#Resort_World” 分类: 3.14 Game concepts 隐藏分类: Articles with potentially outdated sections Pages with...
Celestial bodies Celestial body • Colonization • Terraforming • Planetary features • Planet modifiers Discovery Discovery • Anomaly • Archaeological site • Astral rift • Relics Species Species • Species traits • Population • Species rights • Ethics Leaders Leader • Co...
{ count=20 add_deposit=d_landgrab_foreign_holdings} while = { count = 11 add_building = building_fe_dome } while = { count= 999 add_deposit = d_fallen_orbital_shipyard } set_planetary_ascension_tier = 10 while = { count_free_districts = { value >= 1 } add_district = district_...
Added a scrollbar to planetary production resources in planetview so they don't overflow. 在行星界面为资源产出部分加了一个滚动条以防止显示溢出。 Fixed a variety of issues and oversights where the job weight scripts would not take into account all production bonuses given by traits. ...
edicts:法令,包含00_edicts.txt(法令)和01_planetary_edicts.txt(行星临时法令)文件,用于设定法令和行星临时法令 ethics:思潮,包含00_ethics.txt文件,设定不同思潮的具体性质 event_chains:事件链,包含00_event_chains.txt,00_event_chains_horizonsignal.txt和00_fallen_empire_chains.txt等文件,用于设定事件链的图...
- Planetary Automation scripts based on designation are now more focused regarding what they build. - 基于规划类型的行星自动化脚本现在将会更加专注于他们的建造。 - Right clicking on the planetary automation button will now open a menu which allows you to customize your focus of planetary automation...
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