Enabling "direct mode" can also fix this problem. 分享: 2018 年 1 月 5 日 Oculus + Windows MR controller fixes coming Kodon - TenkLabsDev Known controller issuesWindows Mixed Reality controllers are mapped in a wrong way, but don't worry! This will be fixed asap. Other than that...
Launch SteamVR and go toSteamVR>Settings>Developer tab>Enable Direct Mode Direct Mode ensures that your HMD is not recognized as a monitor. If you close SteamVR and the HMD display shows your desktop, this means that Direct Mode is not enabled. When Direct Mode is running properly, you wi...
macOS: On MacBook Pro 14"/16" with 120Hz displays (or in fact any Mac with > 60Hz displays) there is stuttering in full screen mode. This is caused by the "Direct-to-Display" feature in Metal, which cannot be opted out of. We have implemented a partial workaround to this problem,...
with the screen on, it fails because instead of [Info] - Found candidate direct display as RandR output 0x1ca when it uses the headset and works fine its picking an active display [Info] - Found candidate direct display as RandR output 0x1bd and cannot acquire an xlib display that is ...
Displayed on the primary display (in the middle way of primary monitor,resolution is m_nWindowWidth *m_nWindowHeight), but did not try to be displayed on the second monitor, my custom HMD is work in direct mode(direct rendering mode can play better on VR graphics support, such as ATW,...
DualSense Wireless Controllers will now remain in DirectInput compatible mode over Bluetooth when Steam Input is disabled. Fixed some cases where navigation changes from the previous beta could result in a blank page in the configurator. Fixed detecting controllers using the Xbox Enhanced Feature Suppor...
OpenGL allows for different methods of handling sending rendering commands. Direct rendering is often faster and more desirable, so the Linux Steam client checks to see which mode OpenGL is running in when it starts. If it sees that OpenGL is running indirectly it will display a warning to let...
I'd rather prefer to close the case. The game is running "flawlessly" now in OpenGL mode, but OpenGL has a lot of issues on modern computers and tbh I'd rather prefer to use Direct3D. It doesn't work with D3D on the A770 but there are ...
I'd rather prefer to close the case. The game is running "flawlessly" now in OpenGL mode, but OpenGL has a lot of issues on modern computers and tbh I'd rather prefer to use Direct3D. It doesn't work with D3D on the A770 but there are ...
More work is being done on sorting out external displays, as we come closer to the release of the official dock. As now when you're connected to an external display, the Steam Deck interface is scaled to virtual 1280x800 resolution and Valve say "more work on this feature and...