I've been thinking of ways to spice up combat in my game, and I thought about the way certain modern RPGs or MMO games might do it; specifically leveling up whatever stat is being used. Say for example, you attack enemies frequently, well that's going to start leveling up your attack...
action rpg rpg vengeance rpg 2d vengeance rpg 2d cheat vengeance rpg 2d hack vengeance rpg 2d mod Similar threads FREE MOD Vengeance RPG Ver. 1.3.3.5 MOD APK | Free Craft | infinite Gold | Infinite EXP | Lots of Skill Points | Lots of Stat P...
Please update vengeance RPG 2D mod to 1.3.5 , the exp cap at 4000 is very very small even the original game each boss give 1.5 mill exp at least plz give us the original OBB without the cheat or edit the exp to be X2 or X10 instead of f...
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Find out your Pokemon stats, typing, and abilities. Updated to Gen 8. | Themes: Pokemon,RPG,Games | Name-based diagnosis - ShindanMaker
Up until now, I have thought of loot drops as something based on completely random chance, not influenced by various factors being tracked in the game. I had played with various stochastic functions to create what felt like “right” odds to give the game the right “feel”, and wondered ...
That was the death of 3e and PF1 - once a GM spends two hours to create a high-level NPC that then gets vaporized in combat round #1 without getting to take a single action, that GM simply stops playing those games. And Pathfinder 2 rightly throws this idea right out the window. ...
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Hi all, I recently purchased rpg maker XP and have been having loads of fun designing maps and writing storylines for planned games, but in recent years i've found myself growing tired of turn based combat in rpgs, leaning more into games like Shining Soul II, Dark Souls 3, and A Lin...
You see, RPG Maker (at least I know VX Ace has that) allows you to create a stat curve based of the Lv 1 and Lv 99 stat. These values have to be set "by the designer" since you have to add the "variables" here. The "variables" are anything that goes AGAINST the stat (its ...