Capture enemy ships and salvage weapons to upgrade your fleet Subsequent versions will augment it with features like: A full character creation system and skills Officers & crew Establishing outposts on planets
Start out with a single frigate, buy (or capture) more ships to grow your fleet Customize your ship’s loadout before battle Level up your crew Ship weapons and engines can be disabled by damage, adding a new layer of tactics Tons of balance changes, UI improvements, AI improvements, and...
“Technology” is trickier to pin down. If we’re being honest, it’s mostly “cool stuff”. A lot of the skills do touch on exploration, though, so I think a description like “a mix of skills that benefit exploration, stealth, and certain aspects of your fleet and officers’ combat ...